OsGetHealth
From OpenSimulator
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{{osslfunc | {{osslfunc | ||
|threat_level=None | |threat_level=None | ||
+ | |permissions=true | ||
+ | |delay=0 | ||
|function_syntax=float osGetHealth(string avatar) | |function_syntax=float osGetHealth(string avatar) | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> |
Revision as of 08:00, 25 October 2017
float osGetHealth(string avatar)
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Gets an avatars health by key and returns the value as a float.
See also OsCauseDamage, OsCauseHealing. | |
Threat Level | None |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
default { touch(integer t) { key agentID = llDetectedKey(0); osCauseDamage(agentID, 50); llSay(0, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left."); } } |