OsNpcSit
From OpenSimulator
(Difference between revisions)
m (New page: {{content}} {{osslfunc |threat_level=High |function_syntax=osNpcSit(key npc, key target, integer options) |csharp_syntax=void osNpcSit(LSL_Key npc, LSL_Key target, int options) |ossl_examp...) |
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|csharp_syntax=void osNpcSit(LSL_Key npc, LSL_Key target, int options) | |csharp_syntax=void osNpcSit(LSL_Key npc, LSL_Key target, int options) | ||
|ossl_example= | |ossl_example= | ||
| − | |description=*Makes an NPC sit on an object. | + | |description= |
| + | *Makes an NPC sit on an object. | ||
| + | *Options - OS_NPC_SIT_NOW. Makes the npc instantly sit on the prim, it will not walk/fly over if it is far away. Currently the only option since this function is in development. | ||
|additional_info=This function is currently under development, and is not guaranteed to work! | |additional_info=This function is currently under development, and is not guaranteed to work! | ||
| | | | ||
}} | }} | ||
Revision as of 14:51, 21 October 2011
| This article or section contains incomplete information. Please help us by completing the content on this page. |
osNpcSit(key npc, key target, integer options)
C#: void osNpcSit(LSL_Key npc, LSL_Key target, int options) | |
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| Threat Level | High |
| Permissions | No permissions specified |
| Extra Delay | No function delay specified |
| Notes | |
| This function is currently under development, and is not guaranteed to work! | |