OsSetPenCap
From OpenSimulator
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{{osslfunc | {{osslfunc | ||
|threat_level=None | |threat_level=None | ||
− | |function_syntax=string osSetPenCap( string drawList, string direction, string type ) | + | |function_syntax=string osSetPenCap(string drawList, string direction, string type) |
− | |csharp_syntax=string osSetPenCap( string drawList, string direction, string type ) | + | |csharp_syntax=string osSetPenCap(string drawList, string direction, string type) |
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
// Example of osSetPenCap | // Example of osSetPenCap |
Revision as of 02:35, 2 July 2011
string osSetPenCap(string drawList, string direction, string type)
C#: string osSetPenCap(string drawList, string direction, string type) | |
*** This method works only on Windows for now. libgdi+ has a fake implementation and will not draw it. ***
Type:
Direction:
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Threat Level | None |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
Example(s) | |
// Example of osSetPenCap default { state_entry() { string CommandList = ""; // Storage for our drawing commands integer i; CommandList = osSetPenSize( CommandList, 5 ); // Set the pen width to 5 pixels. With 1 pixel, arrow is very hard to see CommandList = osSetPenCap("start", "arrow"); // Sets the beggining of the line with an arrow CommandList = osMovePen(drawList,50,100); // Moves pen to 50,100 CommandList = osLineTo(drawList, 100,150); // Draws line from 50,100 to 100,150 osSetDynamicTextureData( "", "vector", CommandList, "", 0 ); } } |