OsNpcRemove
From OpenSimulator
(Difference between revisions)
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</source> | </source> | ||
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− | ossl_example = See [[osNpcCreate]] example. | + | ossl_example =It might be helpful to erase all of the NPCs in your sim. |
+ | <source lang="lsl"> | ||
+ | // sim-wide NPC killer | ||
+ | // kill all of NPCs in this SIM | ||
+ | // Attempts to kill agents too, but it will silently fail | ||
+ | |||
+ | default | ||
+ | { | ||
+ | touch_start(integer number) | ||
+ | { | ||
+ | list avatars = llList2ListStrided(osGetAvatarList(), 0, -1, 3); | ||
+ | integer i; | ||
+ | for (i=0; i<llGetListLength(avatars); i++) | ||
+ | { | ||
+ | string target = llList2String(avatars, i); | ||
+ | osNpcRemove(target); | ||
+ | } | ||
+ | } | ||
+ | } | ||
+ | </source> | ||
+ | See [[osNpcCreate]] for another example. | ||
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additional_info = *Removes the avatar who has specified by '''npc'''. | additional_info = *Removes the avatar who has specified by '''npc'''. |
Revision as of 04:26, 30 June 2011
osNpcRemove(key npc); | |
No descriptions provided | |
Threat Level | High |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
Example(s) | |
It might be helpful to erase all of the NPCs in your sim.
// sim-wide NPC killer // kill all of NPCs in this SIM // Attempts to kill agents too, but it will silently fail default { touch_start(integer number) { list avatars = llList2ListStrided(osGetAvatarList(), 0, -1, 3); integer i; for (i=0; i<llGetListLength(avatars); i++) { string target = llList2String(avatars, i); osNpcRemove(target); } } } See osNpcCreate for another example. | |
Notes | |
*Removes the avatar who has specified by npc.
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