OsNpcCreate
From OpenSimulator
(Difference between revisions)
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− | {| | + | {{osslfunc| |
− | + | threat_level = High | |
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− | + | function_syntax = <source lang="lsl"> | |
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key osNpcCreate(string firstname, string lastname, vector position, key cloneFrom); | key osNpcCreate(string firstname, string lastname, vector position, key cloneFrom); | ||
</source> | </source> | ||
− | | | + | | |
− | + | ossl_example = <source lang="lsl"> | |
default | default | ||
{ | { | ||
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} | } | ||
</source> | </source> | ||
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− | + | additional_info = This function creates a NPC(Non Player Character) clone from an already existing avatar UUID Key. | |
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− | This function creates a NPC(Non Player Character) clone from an already existing avatar UUID Key. | + | |
'''*** This function is broken in OpenSimulator 0.7x ***''' | '''*** This function is broken in OpenSimulator 0.7x ***''' | ||
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− | + | }} |
Revision as of 16:03, 12 June 2011
key osNpcCreate(string firstname, string lastname, vector position, key cloneFrom); | |
No descriptions provided | |
Threat Level | High |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
Example(s) | |
default { touch_start() { key npc; npc = osNpcCreate("Jane", "Bot", <100,100, 40>, "c40457e2-6e89-4bca-ab4e-d781db63616a"); } } | |
Notes | |
This function creates a NPC(Non Player Character) clone from an already existing avatar UUID Key.
*** This function is broken in OpenSimulator 0.7x *** |