OsMessageObject
From OpenSimulator
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− | {| | + | {{osslfunc| |
− | + | threat_level = Low | |
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− | + | function_syntax = <source lang="lsl"> | |
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osMessageObject(key objectUUID, string message); | osMessageObject(key objectUUID, string message); | ||
</source> | </source> | ||
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− | | | + | ossl_example = |
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− | + | additional_info = EXAMPLES FOR SENDER SCRIPT AND RECEIVER SCRIPT NEEDED | |
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Where ''objectUUID'' = the UUID of the object you are messaging. | Where ''objectUUID'' = the UUID of the object you are messaging. | ||
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Sends a message to to object identified by the given UUID, a script in the object must implement the dataserver function the dataserver function is passed the ID of the calling function and a string message. | Sends a message to to object identified by the given UUID, a script in the object must implement the dataserver function the dataserver function is passed the ID of the calling function and a string message. | ||
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− | + | }} | |
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Revision as of 16:01, 12 June 2011
osMessageObject(key objectUUID, string message); | |
No descriptions provided | |
Threat Level | Low |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
Notes | |
EXAMPLES FOR SENDER SCRIPT AND RECEIVER SCRIPT NEEDED
Where objectUUID = the UUID of the object you are messaging. Where message = The String of data you want to send. Sends a message to to object identified by the given UUID, a script in the object must implement the dataserver function the dataserver function is passed the ID of the calling function and a string message. |