OsCauseHealing
From OpenSimulator
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| colspan="2" align="center" style=background:orange | '''{{SUBPAGENAME}}''' | | colspan="2" align="center" style=background:orange | '''{{SUBPAGENAME}}''' | ||
|- valign="top" | |- valign="top" | ||
− | |'''Threat Level''' || | + | |'''Threat Level''' || High |
|- valign="top" | |- valign="top" | ||
|'''Function Syntax''' || <source lang="lsl"> | |'''Function Syntax''' || <source lang="lsl"> | ||
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This does the opposite of osCauseDamage. It gives health to the avatar. | This does the opposite of osCauseDamage. It gives health to the avatar. | ||
− | + | See also [[OsCauseDamage]]. | |
[[Category:OSSL Functions]] | [[Category:OSSL Functions]] | ||
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Revision as of 12:35, 11 June 2011
OsCauseHealing | |
Threat Level | High |
Function Syntax | osCauseHealing(string avatar, double damage); |
Example(s) | default { state_entry() { osCauseHealing(llGetOwner(), 50); } } |
Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850
This does the opposite of osCauseDamage. It gives health to the avatar.
See also OsCauseDamage.