OsMessageObject
From OpenSimulator
(Difference between revisions)
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− | {| width="100%" style="border: thin solid black" | + | {| width="100%" style="border: thin solid black" |
− | + | | colspan="2" align="center" style=background:orange | '''{{SUBPAGENAME}}''' | |
− | | colspan="2" align="center" style= | + | |
|- valign="top" | |- valign="top" | ||
− | | '''Threat Level''' | <Threat Level goes here> | + | |'''Threat Level''' || <Threat Level goes here> |
+ | |||
|- valign="top" | |- valign="top" | ||
− | | '''Function Syntax''' | <source lang="lsl"> | + | |'''Function Syntax''' || <source lang="lsl"> |
osMessageObject(key objectUUID, string message); | osMessageObject(key objectUUID, string message); | ||
</source> | </source> | ||
|- valign="top" | |- valign="top" | ||
− | | '''Example(s)''' | <Examples go here (sender script, and reciever script)> | + | |'''Example(s)''' || <Examples go here (sender script, and reciever script)> |
− | + | ||
|} | |} | ||
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Sends a message to to object identified by the given UUID, a script in the object must implement the dataserver function the dataserver function is passed the ID of the calling function and a string message. | Sends a message to to object identified by the given UUID, a script in the object must implement the dataserver function the dataserver function is passed the ID of the calling function and a string message. | ||
− | [[Category:OSSL_Functions]] | + | [[Category:OSSL_Functions]] |
− | [[Category:OSSL_functions_without_example]] | + | [[Category:OSSL_functions_without_example]] |
[[Category:OSSL_functions_without_threat_level]] | [[Category:OSSL_functions_without_threat_level]] |
Revision as of 09:53, 11 June 2011
OsMessageObject | |
Threat Level | <Threat Level goes here> |
Function Syntax | osMessageObject(key objectUUID, string message); |
Example(s) | <Examples go here (sender script, and reciever script)> |
Where objectUUID = the UUID of the object you are messaging.
Where message = The String of data you want to send.
Sends a message to to object identified by the given UUID, a script in the object must implement the dataserver function the dataserver function is passed the ID of the calling function and a string message.