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− | __NOTOC__
| + | #Redirect [[Inventory Archives#IAR Format]] |
− | {{Template:Quicklinks}}
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− | <br />
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− | [[Technical Reference | Technical Reference]] -> [[Technical Reference/terms | Terms]] -> [[IAR_Format | IAR Format]] | + | |
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− | =What is the IAR format?=
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− | == Introduction ==
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− | The OpenSim [[Inventory_Archives|Inventory Archive (IAR)]] format is designed with three aims in mind:
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− | # Make it easy for people to read and update individual items, assets, etc. within an archive. | + | |
− | # Make it easy to compose two inventory archives into a single inventory archive.
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− | # Make it easy to compose archives from scratch.
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− | Therefore, all the different entities (assets, items, etc.) are packaged in individual files (e.g. one for each asset) with human readable filenames and machine readable extensions (e.g. .jp2 for textures, .txt for notecards).
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− | == Versions ==
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− | [[IAR Format 0.1]]
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− | [[IAR Format 0.2]]
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− | = See Also =
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− | * [[Status|Main Status Page]]
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− | * [[Technical_Reference|Technical Reference Page]]
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− | * [[OAR_Format| What is OAR Format?]]
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− | * [[OpenSim_Archives|How to use OpenSim Archives (OAR)]]
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− | * [[OAR Format 0.1 | OAR Format 0.1]]
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− | * [[OAR Format 0.2 | OAR Format 0.2]]
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− | [[Category:Users]]
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− | [[Category:Support]]
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− | [[Category:Tech Reference]]
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− | [[Category:Help]]
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− | [[Category:Configuration]]
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− | [[Category:Getting_Started]]
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− | [[Category:Development]]
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