OsNpcCreate

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'''Function Syntax:''' osNpcCreate(string firstname, string lastname, vector position, key cloneFrom);<br>'''Returns:'''&nbsp; key
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'''Function Syntax:''' <source lang="lsl">osNpcCreate(string firstname, string lastname, vector position, key cloneFrom);
 +
</source><br>'''Returns:'''&nbsp; key
  
 
This function creates a NPC(Non Player Character) clone from an already existing avatar UUID Key.
 
This function creates a NPC(Non Player Character) clone from an already existing avatar UUID Key.

Revision as of 10:30, 10 December 2010

Function Syntax:
osNpcCreate(string firstname, string lastname, vector position, key cloneFrom);

Returns:  key

This function creates a NPC(Non Player Character) clone from an already existing avatar UUID Key.

This function is Rated High on the OS Threat Level. For more on Threat Levels in Opensimulator: see Threat_level.

Example Usage:

default
 {
    touch_start()
    {
       key npc; 
       npc = osNpcCreate("Jane", "Bot", <100,100, 40>, "c40457e2-6e89-4bca-ab4e-d781db63616a");     
    }
 }
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