OsNpcCreate
From OpenSimulator
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− | '''Function Syntax:''' osNpcCreate(string firstname, string lastname, vector position, key cloneFrom);<br>'''Returns:''' key | + | '''Function Syntax:''' <source lang="lsl">osNpcCreate(string firstname, string lastname, vector position, key cloneFrom); |
+ | </source><br>'''Returns:''' key | ||
This function creates a NPC(Non Player Character) clone from an already existing avatar UUID Key. | This function creates a NPC(Non Player Character) clone from an already existing avatar UUID Key. |
Revision as of 10:30, 10 December 2010
Function Syntax:osNpcCreate(string firstname, string lastname, vector position, key cloneFrom);
Returns: key
This function creates a NPC(Non Player Character) clone from an already existing avatar UUID Key.
This function is Rated High on the OS Threat Level. For more on Threat Levels in Opensimulator: see Threat_level.
Example Usage:
default { touch_start() { key npc; npc = osNpcCreate("Jane", "Bot", <100,100, 40>, "c40457e2-6e89-4bca-ab4e-d781db63616a"); } }