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Revision as of 06:26, 4 August 2009
Recent SVN Commits
-  remove mono.data.sqliteclient,dll obsolete since mono 1.2.4, Aparently only used in webstats. So we reduce obsolesce issuses to just Mono.Data.Sqlite, for now (needs testing, and do run prebuild) (UbitUmarov) (Tue, 28 Oct 2025 11:14:36 -0700)
- remove mono.data.sqliteclient,dll obsolete since mono 1.2.4, Aparently only used in webstats. So we reduce obsolesce issuses to just Mono.Data.Sqlite, for now (needs testing, and do run prebuild) UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Data/SQLite/SQLiteFramework.cs
 
 -  more on ReaderWriterLockSlim and thread.abort (UbitUmarov) (Sat, 18 Oct 2025 14:07:51 -0700)
- more on ReaderWriterLockSlim and thread.abort UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/ExpiringCacheOS.cs
 
 -  simplify DoubleDictionaryThreadAbortSafe because dotnet no longer has thread.abort. Name is not wrong but keep it for now (UbitUmarov) (Sat, 18 Oct 2025 13:25:06 -0700)
- simplify DoubleDictionaryThreadAbortSafe because dotnet no longer has thread.abort. Name is not wrong but keep it for now UbitUmarov <ajlduarte at sapo dot pt> .../Framework/DoubleDictionaryThreadAbortSafe.cs
 
 -  apply by and the patch in mantis 9218 and change it. (Untested) (UbitUmarov) (Sun, 05 Oct 2025 16:06:24 -0700)
- apply by and the patch in mantis 9218 and change it. (Untested) UbitUmarov <ajlduarte at sapo dot pt> .../RemoteController/RemoteAdminPlugin.cs
 
 -  put back lost parentgroud null check, it is still needed on load code (UbitUmarov) (Sun, 05 Oct 2025 12:53:49 -0700)
- put back lost parentgroud null check, it is still needed on load code UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
 
 -  irritating warnings (UbitUmarov) (Sat, 04 Oct 2025 19:37:32 -0700)
- irritating warnings UbitUmarov <ajlduarte at sapo dot pt> .../Region/Framework/Scenes/SceneObjectGroup.cs
 
 -  cosmetics (UbitUmarov) (Sat, 04 Oct 2025 19:31:55 -0700)
- cosmetics UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/LSL_Api.cs
 
 -  cosmetics (UbitUmarov) (Sat, 04 Oct 2025 19:28:05 -0700)
- cosmetics UbitUmarov <ajlduarte at sapo dot pt> .../Region/Framework/Scenes/SceneObjectGroup.cs
 
 -  cosmetics on YEngine (UbitUmarov) (Sat, 04 Oct 2025 19:20:44 -0700)
- cosmetics on YEngine UbitUmarov <ajlduarte at sapo dot pt> .../ScriptEngine/YEngine/MMRScriptCodeGen.cs
 
 -  cosmetics (UbitUmarov) (Sat, 04 Oct 2025 18:36:34 -0700)
- cosmetics UbitUmarov <ajlduarte at sapo dot pt> .../Region/Framework/Scenes/SceneObjectGroup.cs
 
 -  avoid some unnecessary sog saves (UbitUmarov) (Sat, 04 Oct 2025 15:19:46 -0700)
- avoid some unnecessary sog saves UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
 
 -  remove duplicated array bound check (UbitUmarov) (Sat, 04 Oct 2025 14:54:07 -0700)
- remove duplicated array bound check UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/SOPMaterial.cs
 
 -  reduce unnecessary saves of prim inventories (UbitUmarov) (Tue, 23 Sep 2025 14:54:30 -0700)
- reduce unnecessary saves of prim inventories UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/Scene.cs
 
 -  Cosmetics, unnecessary strings (Vincent Sylvester) (Mon, 15 Sep 2025 16:05:01 -0700)
- Cosmetics, unnecessary strings Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> Vincent Sylvester <vincentsylvester at zetamex dot com> .../Shared/Api/Implementation/OSSL_Api.cs
 
 -  patch from Licu Rau from Craft/World for PostgreSQL friends (untested :() (UbitUmarov) (Tue, 16 Sep 2025 10:37:58 -0700)
- patch from Licu Rau from Craft/World for PostgreSQL friends (untested :() UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Data/PGSQL/PGSQLGenericTableHandler.cs
 
 -  let llSetBuoyancy work on attachments. But unlike at sl, the effect is not removed when the script or its prim is removed/deattached. SO use with care. THis lmitation was a reason why we did not let is work on attachments (UbitUmarov) (Fri, 05 Sep 2025 11:22:12 -0700)
- let llSetBuoyancy work on attachments. But unlike at sl, the effect is not removed when the script or its prim is removed/deattached. SO use with care. THis lmitation was a reason why we did not let is work on attachments UbitUmarov <ajlduarte at sapo dot pt> .../Region/Framework/Scenes/SceneObjectGroup.cs
 
 -  cosmetics (UbitUmarov) (Wed, 27 Aug 2025 15:46:22 -0700)
- cosmetics UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/TerrainData.cs
 
 -  cosmetics (UbitUmarov) (Sun, 24 Aug 2025 17:28:30 -0700)
- cosmetics UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Server/Base/ServerUtils.cs
 
 -  add a missing foldername urlencode on xinventory folder update (UbitUmarov) (Sun, 24 Aug 2025 16:12:55 -0700)
- add a missing foldername urlencode on xinventory folder update UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Server/Base/ServerUtils.cs
 
 -  change api,yengine compile and serial version numbers (this will force scripts recompile and return to start state) (UbitUmarov) (Thu, 21 Aug 2025 14:27:47 -0700)
- change api,yengine compile and serial version numbers (this will force scripts recompile and return to start state) UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Runtime/LSL_Constants.cs
 
 -  change defauld fov (UbitUmarov) (Sat, 16 Aug 2025 17:31:28 -0700)
- change defauld fov UbitUmarov <ajlduarte at sapo dot pt> .../Region/ClientStack/Linden/UDP/LLClientView.cs
 
 -  some changes to llWorldPosToHUD. May need more (ofc it is opensim) (UbitUmarov) (Sat, 16 Aug 2025 17:23:44 -0700)
- some changes to llWorldPosToHUD. May need more (ofc it is opensim) UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/LSL_Api.cs
 
 -  simplify some comments about physics on ini files (UbitUmarov) (Sat, 16 Aug 2025 10:31:30 -0700)
- simplify some comments about physics on ini files UbitUmarov <ajlduarte at sapo dot pt> bin/OpenSim.ini.example
 
 -  add llWorldPosToHUD (UbitUmarov) (Fri, 15 Aug 2025 20:31:17 -0700)
- add llWorldPosToHUD UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/LSL_Api.cs
 
 -  add llIsLinkGLTFMaterial (UbitUmarov) (Fri, 15 Aug 2025 18:32:54 -0700)
- add llIsLinkGLTFMaterial UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/LSL_Api.cs
 
 -  add llGetRenderMaterial (UbitUmarov) (Fri, 15 Aug 2025 17:42:39 -0700)
- add llGetRenderMaterial UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/LSL_Api.cs
 
 -  set ubODE as default physics engine (UbitUmarov) (Fri, 15 Aug 2025 09:09:17 -0700)
- set ubODE as default physics engine UbitUmarov <ajlduarte at sapo dot pt> bin/OpenSim.ini.example
 
 -  cosmetics (UbitUmarov) (Thu, 14 Aug 2025 15:16:12 -0700)
- cosmetics UbitUmarov <ajlduarte at sapo dot pt> .../CoreModules/World/WorldMap/WorldMapModule.cs
 
 -  ok that was not the stub.. (UbitUmarov) (Thu, 14 Aug 2025 14:26:23 -0700)
- ok that was not the stub.. UbitUmarov <ajlduarte at sapo dot pt> .../ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
 
 -  add stub for llMapBeacon (UbitUmarov) (Thu, 14 Aug 2025 14:24:31 -0700)
- add stub for llMapBeacon UbitUmarov <ajlduarte at sapo dot pt> .../ScriptEngine/Shared/Api/Interface/ILSL_Api.cs