OsMovePen
From OpenSimulator
(Difference between revisions)
m (Correct formatting error) |
m (Copypasta error) |
||
Line 4: | Line 4: | ||
LSL: '''[[string]] osMovePen( [[string]] drawList, [[integer]] x, [[integer]] y )'''<br /> | LSL: '''[[string]] osMovePen( [[string]] drawList, [[integer]] x, [[integer]] y )'''<br /> | ||
− | + | C#: '''[[string]] osMovePen( [[string]] drawList, [[int]] x, [[int]] y )''' | |
Revision as of 16:19, 27 July 2009
Technical Reference -> Terms -> Status Page -> OSSL Implemented Functions -> Dynamic textures -> osMovePen
LSL: string osMovePen( string drawList, integer x, integer y )
C#: string osMovePen( string drawList, int x, int y )
Moves the pen's location to the coordinates specified by the x and y parameters, without drawing anything.
Example:
// Example of osMovePen default { state_entry() { string CommandList = ""; // Storage for our drawing commands integer i; CommandList = osSetPenSize( CommandList, 3 ); // Set the pen width to 3 pixels CommandList = osSetPenColour( CommandList, "Blue" ); // Set the pen color to blue for (i = 0; i < 256; i += 20) { CommandList = osMovePen( CommandList, 255, i ); // Move to the right side CommandList = osDrawLine( CommandList, 0, i+20 ); // Draw left and slightly down } // Now draw the lines osSetDynamicTextureData( "", "vector", CommandList, "width:256,height:256", 0 ); } }