OsGetLinkInventoryName
From OpenSimulator
(Difference between revisions)
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JeffKelley (Talk | contribs) m (added return type) |
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|threat_level=ignored | |threat_level=ignored | ||
|permissions=true | |permissions=true | ||
− | |delay=0|function_syntax=osGetLinkInventoryName(integer linkNumber, key itemId)<br> | + | |delay=0|function_syntax=string osGetLinkInventoryName(integer linkNumber, key itemId)<br> |
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
// Example for osGetLinkInventoryName | // Example for osGetLinkInventoryName |
Revision as of 22:37, 26 February 2024
string osGetLinkInventoryName(integer linkNumber, key itemId)
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Return the name of an item located in a child prim inventory. | |
Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
// Example for osGetLinkInventoryName // This script uses the osGetLinkInventoryName function to get the name of an inventory item via the key and child prim number // Define the child prim integer CHILD_PRIM_NUMBER = 2; // Define the key of the inventory item key itemUUID = "INVENTORY_ITEM_KEY"; // Event handler, that is executed on script start default { state_entry() { // Get the inventory item name via its key and the child prim number string itemName = osGetLinkInventoryName(CHILD_PRIM_NUMBER, itemUUID); // Check if the name is not empty if (itemName != "") { // Output the item name to owner chat llOwnerSay("Name of the inventory item with UUID " + (string)itemUUID + ": " + itemName); } else { // If the name is empty or the item is not found indicate as such llOwnerSay("The inventory item with UUID " + (string)itemUUID + " may be empty or not found"); } } } | |
Notes | |
This function was added in 0.9.3.0 |