OsCauseHealing
From OpenSimulator
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'''See Also:''' | '''See Also:''' | ||
| − | * [[ | + | * [[osGetHealth]] |
| − | * [[ | + | * [[osSetHealth]] |
| + | * [[osGetHealRate]] | ||
| + | * [[osSetHealRate]] | ||
| + | * [[OsCauseDamage]] | ||
| + | * [[OsCauseHealing]] | ||
Revision as of 14:14, 3 December 2020
osCauseHealing(key avatar, float healing)
| |
| This does the opposite of osCauseDamage. It gives health to the avatar. | |
| Threat Level | High |
| Permissions | ${OSSL|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER |
| Extra Delay | 0 seconds |
| Example(s) | |
// // osCauseHealing Script Example // default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osCauseHealing usage."); } touch_start(integer number) { osCauseHealing(llGetOwner(), 10); } } | |
| Notes | |
| Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850 | |
See Also:
- osGetHealth
- osSetHealth
- osGetHealRate
- osSetHealRate
- OsCauseDamage
- OsCauseHealing