OsForceOtherSit
From OpenSimulator
(Difference between revisions)
| Line 1: | Line 1: | ||
{{osslfunc | {{osslfunc | ||
| − | |function_syntax= | + | |function_syntax= osForceOtherSit(key avatar) |
| − | + | osForceOtherSit(key avatar, key target) | |
|csharp_syntax= | |csharp_syntax= | ||
|description=Forces a sit of targeted avatar onto prim. | |description=Forces a sit of targeted avatar onto prim. | ||
Revision as of 16:17, 1 May 2019
osForceOtherSit(key avatar)
osForceOtherSit(key avatar, key target) | |
Forces a sit of targeted avatar onto prim.
In OpenSimulator 0.8.0.1. | |
| Threat Level | VeryHigh |
| Permissions | Use of this function is always disabled by default |
| Extra Delay | 0 seconds |
| Example(s) | |
//Simple example for osForceOtherSit default { state_entry() { llSitTarget(<0.0, 0.0, 1.0>, ZERO_ROTATION); //The vector's components must not all be set to 0 for effect to take place. } touch_start(integer num) { osForceOtherSit(llDetectedKey(0)); } } | |
| Notes | |
| This function was added in 0.8.1-post-fixes | |