OsSetInertiaAsSphere
From OpenSimulator
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* radius radius of a sphere used to calculate the new inertia | * radius radius of a sphere used to calculate the new inertia | ||
| − | |additional_info=This function was added in 0.9.0 | + | |additional_info=This function was added in 0.9.0.1}} |
| − | }} | + | |
'''See Also''' | '''See Also''' | ||
Revision as of 09:05, 7 December 2018
osSetInertiaAsSphere(float mass, float radius, vector centerOfMass)
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| Allows creators to set the link set total mass, center of mass and moment of inertia. Moment of inertia will be the one of a sphere of radius radius, placed at the center of mass. Call osClearInertia to undo.
Caution ! Only supported by ubOde for now Arguments:
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| Threat Level | This function does not do a threat level check |
| Permissions | Use of this function is always allowed by default |
| Extra Delay | 0 seconds |
| Example(s) | |
// Example of osSetInertiaAsSphere default { state_entry() { ... osSetInertiaAsSphere(100.0, 10.0, <1.0, -0.5, 0.0>); ... } } | |
| Notes | |
| This function was added in 0.9.0.1 | |
See Also