OsGetTerrainHeight
From OpenSimulator
(Difference between revisions)
m (some syntax modification (may be major or minor)) |
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|threat_level=None | |threat_level=None | ||
|function_syntax=float osGetTerrainHeight(integer x, integer y) | |function_syntax=float osGetTerrainHeight(integer x, integer y) | ||
− | |ossl_example= | + | |ossl_example=<source lang = "lsl"> |
+ | // ---------------------------------------------------------------- | ||
+ | // Example / Sample Script to show function use. | ||
+ | // | ||
+ | // Script Title: osSetTerrainHeight_osGetTerrainHeight.lsl | ||
+ | // Script Author: WhiteStar Magic | ||
+ | // Threat Level: High | ||
+ | // Script Source: | ||
+ | // | ||
+ | // Notes: See Script Source reference for more detailed information | ||
+ | // This sample is full opensource and available to use as you see fit and desire. | ||
+ | // Threat Levels only apply to OSSL & AA Functions | ||
+ | // | ||
+ | // ================================================================ | ||
+ | // C# Source Line: public LSL_Integer osSetTerrainHeight(int x, int y, double val) | ||
+ | // Inworld Script Line: osSetTerrainHeight(int X, int Y, float value); | ||
+ | // | ||
+ | // C# Source Line: public LSL_Float osGetTerrainHeight(int x, int y) | ||
+ | // Inworld Script Line: osGetTerrainHeight(int x, int y); | ||
+ | // | ||
+ | // Example of osSetTerrainHeight & osGetTerrainHeight | ||
+ | // | ||
+ | integer touched = FALSE; | ||
+ | integer iX = 128; | ||
+ | integer iY = 128; | ||
+ | float CurValue; | ||
+ | // | ||
+ | default | ||
+ | { | ||
+ | state_entry() | ||
+ | { | ||
+ | llSay(0,"Touch to see osSetTerrainHeight & osGetTerrainHeight work."); | ||
+ | CurValue = osGetTerrainHeight(iX, iY); | ||
+ | } | ||
+ | touch_end(integer num) | ||
+ | { | ||
+ | if(touched) | ||
+ | { | ||
+ | touched = FALSE; | ||
+ | osSetTerrainHeight(iX, iY, CurValue); | ||
+ | llOwnerSay("osSetTerrainHeight @ coordinates X-["+(string)iX+"] Y-["+(string)iY+"] set to ["+(string)osGetTerrainHeight(iX, iY)+"]"); | ||
+ | } | ||
+ | else | ||
+ | { | ||
+ | touched = TRUE; | ||
+ | float NewValue = CurValue + 4.5; | ||
+ | osSetTerrainHeight(iX, iY, NewValue); | ||
+ | llOwnerSay("osSetTerrainHeight @ coordinates X-["+(string)iX+"] Y-["+(string)iY+"] set to ["+(string)osGetTerrainHeight(iX, iY)+"]\nTouch to restore to Original Height"); | ||
+ | } | ||
+ | } | ||
+ | } | ||
+ | </source> | ||
|description='''NOTE''' : This function replaces the deprecated [[OsTerrainGetHeight]] function. | |description='''NOTE''' : This function replaces the deprecated [[OsTerrainGetHeight]] function. | ||
| | | | ||
}} | }} |
Revision as of 10:10, 30 July 2011
float osGetTerrainHeight(integer x, integer y)
| |
NOTE : This function replaces the deprecated OsTerrainGetHeight function. | |
Threat Level | None |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
Example(s) | |
// ---------------------------------------------------------------- // Example / Sample Script to show function use. // // Script Title: osSetTerrainHeight_osGetTerrainHeight.lsl // Script Author: WhiteStar Magic // Threat Level: High // Script Source: // // Notes: See Script Source reference for more detailed information // This sample is full opensource and available to use as you see fit and desire. // Threat Levels only apply to OSSL & AA Functions // // ================================================================ // C# Source Line: public LSL_Integer osSetTerrainHeight(int x, int y, double val) // Inworld Script Line: osSetTerrainHeight(int X, int Y, float value); // // C# Source Line: public LSL_Float osGetTerrainHeight(int x, int y) // Inworld Script Line: osGetTerrainHeight(int x, int y); // // Example of osSetTerrainHeight & osGetTerrainHeight // integer touched = FALSE; integer iX = 128; integer iY = 128; float CurValue; // default { state_entry() { llSay(0,"Touch to see osSetTerrainHeight & osGetTerrainHeight work."); CurValue = osGetTerrainHeight(iX, iY); } touch_end(integer num) { if(touched) { touched = FALSE; osSetTerrainHeight(iX, iY, CurValue); llOwnerSay("osSetTerrainHeight @ coordinates X-["+(string)iX+"] Y-["+(string)iY+"] set to ["+(string)osGetTerrainHeight(iX, iY)+"]"); } else { touched = TRUE; float NewValue = CurValue + 4.5; osSetTerrainHeight(iX, iY, NewValue); llOwnerSay("osSetTerrainHeight @ coordinates X-["+(string)iX+"] Y-["+(string)iY+"] set to ["+(string)osGetTerrainHeight(iX, iY)+"]\nTouch to restore to Original Height"); } } } |