OsNpcCreate
From OpenSimulator
(Difference between revisions)
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This function creates a NPC(Non Player Character) clone from an already existing avatar UUID Key. | This function creates a NPC(Non Player Character) clone from an already existing avatar UUID Key. | ||
− | This function is Rated High on the OS Threat Level. For more on Threat Levels in Opensimulator: | + | This function is Rated High on the OS Threat Level. For more on Threat Levels in Opensimulator: see [[Threat_level]]. |
'''Example Usage:''' | '''Example Usage:''' |
Revision as of 09:18, 23 November 2010
Function Syntax: osNpcCreate(string firstname, string lastname, vector position, key cloneFrom);
Returns: key
This function creates a NPC(Non Player Character) clone from an already existing avatar UUID Key.
This function is Rated High on the OS Threat Level. For more on Threat Levels in Opensimulator: see Threat_level.
Example Usage:
default { touch_start() { key npc; npc = osNpcCreate("Jane", "Bot", <100,100, 40>, "c40457e2-6e89-4bca-ab4e-d781db63616a"); } }