Groups
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== <tt>XmlRpcGroups</tt> module == | == <tt>XmlRpcGroups</tt> module == | ||
Revision as of 11:05, 21 May 2009
XmlRpcGroups module
As of rev 9215 in the OpenSim SVN repo, there is now an experimental groups module, XmlRpcGroups, which interacts with a remote XMLRPC service to provide basic groups functionality.
To enable basic groups functionality on rev 9215 or later, the Groups section of your OpenSim.ini should look something like:
[Groups]
Enabled = true
; This is the current groups stub in Region.CoreModules.Avatar.Groups
;Module = Default
; The XmlRpcGroups implementation can be used against the publically available service
; that I have made available for testing. Your group data is not guarenteed safe
; or available if you use this service, but it's available now and seems to work.
; The PHP code for the service is available for you to deploy to your own server.
;
Module = XmlRpcGroups
XmlRpcServiceURL = http://osflotsam.org/xmlrpc.php
;XmlRpcServiceReadKey = 1234
;XmlRpcServiceWriteKey = 1234
XmlRpcMessagingEnabled = true
XmlRpcNoticesEnabled = true
; This makes the XmlRpcGroups modules very chatty on the console.
;XmlRpcDebugEnabled = true
; Disables HTTP Keep-Alive for Groups Module HTTP Requests, work around for
; a problem discovered on some Windows based region servers. Only disable
; if you see a large number (dozens) of the following Exceptions:
; System.Net.WebException: The request was aborted: The request was canceled.
;
; XmlRpcDisableKeepAlive = false
The XmlRpcServiceReadKey and XmlRpcServiceWriteKey options were implemented in OpenSim SVN rev 9354, and can allow a groups service operator to require a region to provide a read and/or write key in order to access that particular group service.
The XMLRPC service for groups at osflotsam.org is a public test service. If you'd instead like to run your own on your own web server, you can download the code for it from http://code.google.com/p/flotsam/ , specifically what's in trunk/Groups/php , and adjust it and your OpenSim.ini accordingly. More info here and here.