0.9.3.1

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= General =
 
= General =
''' VERSION UNDER DEVELOPMENT'''
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''' VERSION UNDER DEVELOPMENT'''<br><br>
This version requires dotnet 8. If you can only use Mono or .Net4x, please use version 0.9.2.2
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This version requires dotnet 8. If you can only use Mono or .Net4x, please use version [[0.9.2.2]] ( http://opensimulator.org/dist )<br>
 
Also see [http://opensimulator.org/wiki/0.9.3.0_Release 0.9.3.0 Release Notes]
 
Also see [http://opensimulator.org/wiki/0.9.3.0_Release 0.9.3.0 Release Notes]
  

Latest revision as of 14:01, 8 November 2024

Contents

[edit] General

VERSION UNDER DEVELOPMENT

This version requires dotnet 8. If you can only use Mono or .Net4x, please use version 0.9.2.2 ( http://opensimulator.org/dist )
Also see 0.9.3.0 Release Notes

[edit] Requirements

OpenSimulator 0.9.3.1 requires:

  • dotnet8 runtime for your platform (also the SDK if you wish to compile)
  • On Windows you may need to install the run time files for vc++
  • On windows you may need to authorize the install of older .NetFramework 3.5
  • on linux you will need libgdiplus
    • if you have mono 6.x complete, you already have libgdiplus, otherwise you need to install it for example on debian:
    • apt-get update && apt-get install -y apt-utils libgdiplus libc6-dev
  • To keep support for current and older viewers, new viewers must request for terrain PBR materials by sending a request for a fake capability named "VETPBR" ( ViewerExtendedTerrainPBR)


Due to database migration renumbering which occurred at release 0.9.0.0, if you are upgrading from a version of OpenSimulator prior to 0.8.2.1, then you MUST first upgrade to *0.8.2.1* and then proceed to upgrade directly to 0.9.3.0. See 0.9.0.0_Release#Pivot_Release:_0.8.2.1 for more advice.

[edit] Changes and Fixes

[edit] Acknowledgements

Many thanks to all the developers (and their cats), testers and community members who contributed to this release and who help out with OpenSimulator generally. Your hard work makes this all possible.

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