0.9.3.0

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(Changes and Fixes)
(Known Issues)
 
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= Known Issues =
 
= Known Issues =
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* There are now two sets of terrain textures. Old viewer will see and change one, new viewers with PBR terrain will see and change the other.
 +
Until we change this, users need to keep both coherent.
  
 
= Requirements =
 
= Requirements =
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OpenSimulator 0.9.3.0 requires:
 
OpenSimulator 0.9.3.0 requires:
  
* [https://dotnet.microsoft.com/en-us/download/dotnet/6.0 dotnet6] runtime for your platform (also the SDK if you wish to compile)  
+
* [https://dotnet.microsoft.com/en-us/download/dotnet/8.0 dotnet8] runtime for your platform (also the SDK if you wish to compile)  
 
* On Windows you may need to install the [https://docs.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 run time files for vc++]
 
* On Windows you may need to install the [https://docs.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 run time files for vc++]
 
* On windows you may need to authorize the install of older .NetFramework 3.5
 
* On windows you may need to authorize the install of older .NetFramework 3.5
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**if you have mono 6.x complete, you already have libgdiplus, otherwise you need to install it for example on debian:
 
**if you have mono 6.x complete, you already have libgdiplus, otherwise you need to install it for example on debian:
 
**apt-get update && apt-get install -y apt-utils libgdiplus libc6-dev
 
**apt-get update && apt-get install -y apt-utils libgdiplus libc6-dev
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 +
* To keep support for current and older viewers, new viewers must request for terrain PBR materials by sending a request for a fake capability named "VETPBR" ( ViewerExtendedTerrainPBR)
  
  
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= Changes and Fixes =
 
= Changes and Fixes =
* New OSSL functions: [[osGetParcelID]], [[osGetParcelIDs]], [[osGetParcelDetails]], [[osListSortInPlaceStrided]], [[osGetPrimCount]], [[osGetSittingAvatarsCount]], [[osGetInventoryNames]]
+
* Support for some selected recent viewer side features like PBR materials.
* New LSL functions: llLinear2sRGB, llsRGB2Linear, llListSortStrided, llList2ListSlice and llListFindStrided
+
* New OSSL functions: see [[OSSL Implemented | OSSL functions]]  
 +
* New LSL functions: llLinear2sRGB, llsRGB2Linear, llListSortStrided, llList2ListSlice and llListFindStrided, llGetCameraAspect, llGetCameraFOV, llGetInventoryAcquireTime, several linkset data functions, etc
 +
 
 
* LSL function llList2ListStrided changed to be more compatible with spec. Old one added back with name osOldList2ListStrided
 
* LSL function llList2ListStrided changed to be more compatible with spec. Old one added back with name osOldList2ListStrided
 +
* Objects PBR materials
 +
* Reflection probes, including mirror types
 +
* Terrain PBR materials for viewers compatible with Opensimulator specs.
  
 
= Acknowledgements =
 
= Acknowledgements =

Latest revision as of 15:33, 14 June 2024

Contents

[edit] General

VERSION UNDER DEVELOPMENT

Also see 0.9.2.2 Release Notes

[edit] Breaking Changes

  • XEngine is no longer supported. Some scripts with peculiar syntax (or things like divisions by zero, abusive implicit casts, etc), will need fix.
  • old ODE is no longer supported. Old objects, in particular lsl vehicles, may not work under Bullet or ubODE.
  • LSL function llList2ListStrided changed to be more compatible with spec. Old one added back with name osOldList2ListStrided
  • LSL function llListFindList changed to be more compatible with spec. Some older scripts may not work as before

[edit] Known Issues

  • There are now two sets of terrain textures. Old viewer will see and change one, new viewers with PBR terrain will see and change the other.

Until we change this, users need to keep both coherent.

[edit] Requirements

OpenSimulator 0.9.3.0 requires:

  • dotnet8 runtime for your platform (also the SDK if you wish to compile)
  • On Windows you may need to install the run time files for vc++
  • On windows you may need to authorize the install of older .NetFramework 3.5
  • on linux you will need libgdiplus
    • if you have mono 6.x complete, you already have libgdiplus, otherwise you need to install it for example on debian:
    • apt-get update && apt-get install -y apt-utils libgdiplus libc6-dev
  • To keep support for current and older viewers, new viewers must request for terrain PBR materials by sending a request for a fake capability named "VETPBR" ( ViewerExtendedTerrainPBR)


Due to database migration renumbering which occurred at release 0.9.0.0, if you are upgrading from a version of OpenSimulator prior to 0.8.2.1, then you MUST first upgrade to *0.8.2.1* and then proceed to upgrade directly to 0.9.3.0. See 0.9.0.0_Release#Pivot_Release:_0.8.2.1 for more advice.

[edit] Changes and Fixes

  • Support for some selected recent viewer side features like PBR materials.
  • New OSSL functions: see OSSL functions
  • New LSL functions: llLinear2sRGB, llsRGB2Linear, llListSortStrided, llList2ListSlice and llListFindStrided, llGetCameraAspect, llGetCameraFOV, llGetInventoryAcquireTime, several linkset data functions, etc
  • LSL function llList2ListStrided changed to be more compatible with spec. Old one added back with name osOldList2ListStrided
  • Objects PBR materials
  • Reflection probes, including mirror types
  • Terrain PBR materials for viewers compatible with Opensimulator specs.

[edit] Acknowledgements

Many thanks to all the developers (and their cats), testers and community members who contributed to this release and who help out with OpenSimulator generally. Your hard work makes this all possible.

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