OsCauseHealing
From OpenSimulator
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|delay=0 | |delay=0 | ||
|function_syntax= osCauseHealing(key avatar, float healing) | |function_syntax= osCauseHealing(key avatar, float healing) | ||
| + | |description=This does the opposite of osCauseDamage. It gives health to the avatar. | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
// | // | ||
| Line 13: | Line 14: | ||
state_entry() | state_entry() | ||
{ | { | ||
| − | + | // Cause healing to the owner of the object where the script is located | |
| + | // The second parameter '50' specifies the amount of healing, in this case, 50 points | ||
| + | osCauseHealing(llGetOwner(), 50); | ||
} | } | ||
| + | } | ||
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</source> | </source> | ||
| − | | | + | |additional_info=Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850 |
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}} | }} | ||
| + | == See Also == | ||
| + | * [[osGetHealth]] | ||
| + | * [[osSetHealth]] | ||
| + | * [[osGetHealRate]] | ||
| + | * [[osSetHealRate]] | ||
| + | * [[OsCauseDamage]] | ||
| + | * [[OsCauseHealing]] | ||
Latest revision as of 01:10, 7 March 2024
osCauseHealing(key avatar, float healing)
| |
| This does the opposite of osCauseDamage. It gives health to the avatar. | |
| Threat Level | High |
| Permissions | ${OSSL|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER |
| Extra Delay | 0 seconds |
| Example(s) | |
// // osCauseHealing Script Example // default { state_entry() { // Cause healing to the owner of the object where the script is located // The second parameter '50' specifies the amount of healing, in this case, 50 points osCauseHealing(llGetOwner(), 50); } } | |
| Notes | |
| Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850 | |
[edit] See Also
- osGetHealth
- osSetHealth
- osGetHealRate
- osSetHealRate
- OsCauseDamage
- OsCauseHealing