OsForceOtherSit
From OpenSimulator
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m (Adding an example with target) |
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{ | { | ||
osForceOtherSit(llDetectedKey(0)); | osForceOtherSit(llDetectedKey(0)); | ||
| + | } | ||
| + | } | ||
| + | </source> | ||
| + | <source lang="lsl"> | ||
| + | // | ||
| + | // Simple example for osForceOtherSit with target | ||
| + | // | ||
| + | |||
| + | key target = "<PRIM_UUID>"; | ||
| + | |||
| + | default | ||
| + | { | ||
| + | state_entry() | ||
| + | { | ||
| + | llSay(PUBLIC_CHANNEL, "Touch to see osForceOtherSit with target in action."); | ||
| + | |||
| + | // The vector's components must not all be set to 0 for effect to take place. | ||
| + | llSitTarget(<0.0, 0.0, 1.0>, ZERO_ROTATION); | ||
| + | } | ||
| + | |||
| + | touch_start(integer number) | ||
| + | { | ||
| + | osForceOtherSit(llDetectedKey(0), target); | ||
} | } | ||
} | } | ||
Latest revision as of 15:05, 23 November 2020
osForceOtherSit(key avatar)
osForceOtherSit(key avatar, key target) | |
Forces a sit of targeted avatar onto prim.
In OpenSimulator 0.8.0.1. | |
| Threat Level | VeryHigh |
| Permissions | Use of this function is always disabled by default |
| Extra Delay | 0 seconds |
| Example(s) | |
// // Simple example for osForceOtherSit // default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osForceOtherSit in action."); // The vector's components must not all be set to 0 for effect to take place. llSitTarget(<0.0, 0.0, 1.0>, ZERO_ROTATION); } touch_start(integer number) { osForceOtherSit(llDetectedKey(0)); } } // // Simple example for osForceOtherSit with target // key target = "<PRIM_UUID>"; default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osForceOtherSit with target in action."); // The vector's components must not all be set to 0 for effect to take place. llSitTarget(<0.0, 0.0, 1.0>, ZERO_ROTATION); } touch_start(integer number) { osForceOtherSit(llDetectedKey(0), target); } } | |
| Notes | |
| This function was added in 0.8.1-post-fixes | |