OsSetInertiaAsSphere
From OpenSimulator
(Difference between revisions)
m (Change See Also) |
|||
| (8 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{osslfunc | {{osslfunc | ||
| − | |threat_level= | + | |threat_level=ignored |
| − | |function_syntax= | + | |permissions=true |
| + | |delay=0 | ||
| + | |function_syntax=osSetInertiaAsSphere(float mass, float radius, vector centerOfMass) | ||
|csharp_syntax= | |csharp_syntax= | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
| Line 10: | Line 12: | ||
state_entry() | state_entry() | ||
{ | { | ||
| + | ... | ||
| + | osSetInertiaAsSphere(100.0, 10.0, <1.0, -0.5, 0.0>); | ||
... | ... | ||
} | } | ||
} | } | ||
</source> | </source> | ||
| − | |description=... | + | |description=Allows creators to set the link set total mass, center of mass and moment of inertia. Moment of inertia will be the one of a sphere of radius radius, placed at the center of mass. Call osClearInertia to undo. |
<div style="background-color:#FFA0A0; padding:10px; padding-bottom:5px; border: 1px #FF544F solid"> | <div style="background-color:#FFA0A0; padding:10px; padding-bottom:5px; border: 1px #FF544F solid"> | ||
'''Caution !''' Only supported by '''ubOde''' for now | '''Caution !''' Only supported by '''ubOde''' for now | ||
</div> | </div> | ||
| − | + | ||
| − | }} | + | ===== Arguments: ===== |
| + | * Mass new total mass of link set | ||
| + | * centerOfMass new location of center of mass relative to root prim in local frame | ||
| + | * radius radius of a sphere used to calculate the new inertia | ||
| + | |||
| + | |additional_info=This function was added in 0.9.0.1}} | ||
| + | == See Also == | ||
| + | * [[osClearInertia]] | ||
| + | * [[osSetInertia]] | ||
| + | * [[osSetInertiaAsBox]] | ||
| + | * [[osSetInertiaAsCylinder]] | ||
Latest revision as of 19:02, 5 December 2020
osSetInertiaAsSphere(float mass, float radius, vector centerOfMass)
| |
| Allows creators to set the link set total mass, center of mass and moment of inertia. Moment of inertia will be the one of a sphere of radius radius, placed at the center of mass. Call osClearInertia to undo.
Caution ! Only supported by ubOde for now Arguments:
| |
| Threat Level | This function does not do a threat level check |
| Permissions | Use of this function is always allowed by default |
| Extra Delay | 0 seconds |
| Example(s) | |
// Example of osSetInertiaAsSphere default { state_entry() { ... osSetInertiaAsSphere(100.0, 10.0, <1.0, -0.5, 0.0>); ... } } | |
| Notes | |
| This function was added in 0.9.0.1 | |