OsSetInertiaAsCylinder
From OpenSimulator
(Difference between revisions)
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{{osslfunc | {{osslfunc | ||
− | |threat_level= | + | |threat_level=ignored |
− | |function_syntax= | + | |permissions=true |
+ | |delay=0 | ||
+ | |function_syntax=osSetInertiaAsCylinder(float mass, float radius, float length, vector centerOfMass, rotation rot) | ||
|csharp_syntax= | |csharp_syntax= | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
Line 10: | Line 12: | ||
state_entry() | state_entry() | ||
{ | { | ||
+ | ... | ||
+ | osSetInertiaAsCylinder(20.0, 0.5, 2.0, <-0.5, 0.5, 1.0>, ZERO_ROTATION); | ||
... | ... | ||
} | } | ||
} | } | ||
</source> | </source> | ||
− | |description=... | + | |description=Allows creators to set the link set total mass, center of mass and moment of inertia. Moment of inertia will be the one of a cylinder of radius and length, placed at the center of mass and rotated by rot in the root prim local frame. Call osClearInertia to undo. |
− | | | + | |
+ | <div style="background-color:#FFA0A0; padding:10px; padding-bottom:5px; border: 1px #FF544F solid"> | ||
+ | '''Caution !''' Only supported by '''ubOde''' for now | ||
+ | </div> | ||
+ | |||
+ | ===== Arguments: ===== | ||
+ | * Mass new total mass of link set | ||
+ | * centerOfMass new location of center of mass relative to root prim in local frame | ||
+ | * radius radius of a cylinder used to calculate the new inertia | ||
+ | * length length of a cylinder used to calculate the new inertia | ||
+ | * rot rotation of the cylinder in the root prim local frame. | ||
+ | |||
+ | |additional_info=This function was added in 0.9.0-post-fixes | ||
}} | }} | ||
+ | == See Also == | ||
+ | * [[osClearInertia]] | ||
+ | * [[osSetInertia]] | ||
+ | * [[osSetInertiaAsBox]] | ||
+ | * [[osSetInertiaAsSphere]] |
Latest revision as of 19:01, 5 December 2020
osSetInertiaAsCylinder(float mass, float radius, float length, vector centerOfMass, rotation rot)
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Allows creators to set the link set total mass, center of mass and moment of inertia. Moment of inertia will be the one of a cylinder of radius and length, placed at the center of mass and rotated by rot in the root prim local frame. Call osClearInertia to undo.
Caution ! Only supported by ubOde for now Arguments:
| |
Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
// Example of osSetInertiaAsCylinder default { state_entry() { ... osSetInertiaAsCylinder(20.0, 0.5, 2.0, <-0.5, 0.5, 1.0>, ZERO_ROTATION); ... } } | |
Notes | |
This function was added in 0.9.0-post-fixes |