OsSetDynamicTextureURLBlendFace

From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
 
(16 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{osslfunc|
+
{{osslfunc
threat_level = VeryLow
+
|threat_level=VeryHigh
|
+
|permissions=ESTATE_MANAGER,ESTATE_OWNER
function_syntax = <source lang="lsl">
+
|delay=0
osSetDynamicTextureURLBlendFace(string dynamicID, string contentType, string url,  
+
|function_syntax=string osSetDynamicTextureURLBlendFace(string dynamicID, string contentType, string url, string extraParams, integer blend, integer disp, integer timer, integer alpha, integer face)
      string extraParams, bool blend, integer disp, integer timer, integer alpha, integer face);
+
|ossl_example=<source lang = "lsl">
 +
// ----------------------------------------------------------------
 +
//
 +
// Example of osSetDynamicTextureURLBlendFace
 +
//
 +
// ExtraParams Values:
 +
//    width - width of the dynamic texture in pixels (example: width:256)
 +
//    height - height of the dynamic texture in pixels (example: height:256)
 +
//    alpha - alpha (transparency) component of the dynamic texture. Values are from 0- full to 255 - solid
 +
//    bgcolour - specifies the background color of the texture (example: bgcolour:Red)
 +
//    setalpha
 +
//    integer value - any integer value is treated like specifing alpha component
 +
 
 +
default
 +
{
 +
    state_entry()
 +
    {
 +
        llSay(0,"Touch to see osSetDynamicTextureURLBlendFace used to render Web Based Image/Texture on a prim");
 +
    }
 +
   
 +
    touch_start(integer total_num)
 +
    {
 +
        string sDynamicID = "";                          // not implemented yet
 +
        string sContentType = "image";                  // vector = text/lines,etc.  image = texture only
 +
        string sURL = "http://www.goes.noaa.gov/FULLDISK/GMVS.JPG"; // URL for WebImage (Earth Shown)
 +
        string sExtraParams = "width:512,height:512";    // optional parameters in the following format: [param]:[value],[param]:[value]
 +
        integer iBlend = TRUE;                          // TRUE = the newly generated texture is iBlended with the appropriate existing ones on the prim
 +
        integer iDisp = 2;                              // 1 = expire deletes the old texture.  2 = temp means that it is not saved to the Database.
 +
        integer iTimer = 0;                              // timer is not implemented yet, leave @ 0
 +
        integer iAlpha = 255;                            // 0 = 100% Transparent 255 = 100% Solid
 +
        integer iFace = 0;                      // Faces of the prim, Select the Face you want
 +
        // Set the prepared texture to the Prim
 +
        osSetDynamicTextureURLBlendFace( sDynamicID, sContentType, sURL, sExtraParams, iBlend, iDisp, iTimer, iAlpha, iFace );
 +
    }
 +
}
 +
 
 
</source>
 
</source>
|
+
|description=
ossl_example =
+
|
+
additional_info =  
+
 
|
 
|
 
}}
 
}}
 +
 +
{|  width="100%" style="border: thin solid black"
 +
| colspan="3" align="center" style=background:orange | '''Parameters'''
 +
|-
 +
|'''Name'''
 +
|'''Description'''
 +
|'''Remarks'''
 +
|-
 +
|style="vertical-align: top;" |'''dynamicID'''
 +
|style="vertical-align: top;" |UUID of already existing dynamic texture. Intended to accept UUID from a previous call to osSetDynamicTextureXXXX functions in order to provide modification of an existing dynasmic texture
 +
|style="vertical-align: top;" |NOT IMPLEMENTED
 +
|-
 +
|style="vertical-align: top;" |'''contentType'''
 +
|style="vertical-align: top;" |specifies the type of the '''data''' parameter.
 +
The following values are allowed:
 +
* image
 +
|
 +
|-
 +
|style="vertical-align: top;" |'''url'''
 +
|style="vertical-align: top;" |the url of source image
 +
|
 +
|-
 +
|style="vertical-align: top;" |'''extraParams'''
 +
|style="vertical-align: top;" |additional optional parameters in the following format: [param]:[value],[param]:[value]
 +
Multiple parameters are separated by commas. The following ones are supported:
 +
* width - width of the dynamic texture in pixels (example:  width:256)
 +
* height - height of the dynamic texture in pixels (example:  height:256)
 +
* alpha - alpha (transparency) component of the dynamic texture. Values are from 0-clear to 255-solid.(example: alpha:255)
 +
* bgcolour - specifies the background color of the texture (example:  bgcolour:Red)
 +
* altdatadelim - specifies a delimiter between the draw commands contained in the '''data''' parameter.
 +
* setalpha - integer value is treated like specifing aplha component
 +
* lossless - true or false, default false
 +
 +
|
 +
|-
 +
|style="vertical-align: top;" |'''blend'''
 +
|style="vertical-align: top;" |If ''true'', the newly generated texture is blended with the appropriate existing ones on the prim.
 +
|
 +
|-
 +
|style="vertical-align: top;" |'''disp'''
 +
|style="vertical-align: top;" |Display flags. Value 1-expire deletes the old texture if it is replaced by a newer generated texture (may not currently be implemented). Value 2-temp flags the asset as temporary, which often means that it is not persisted to the database.
 +
|
 +
|-
 +
|style="vertical-align: top;" |'''timer'''
 +
|style="vertical-align: top;" |specify a time interval to update the texture
 +
|style="vertical-align: top;" |NOT IMPLEMENTED
 +
|-
 +
|style="vertical-align: top;" |'''alpha'''
 +
|style="vertical-align: top;" |The alpha value of the generated texture. 0 (full transparent) to 255 (solid)
 +
|
 +
|-
 +
|style="vertical-align: top;" |'''face'''
 +
|style="vertical-align: top;" |The face of the prim on which to put the generated texture.  If  ALL_SIDES then all sides of the prim are set.
 +
|
 +
|}
 +
 +
'''Notes:'''<br>
 +
'''lossless''' parameter added on version 0.9.1.1, Nov 4th 2019. Old versions did as true, but that should one be used if needed<br>

Latest revision as of 06:13, 7 November 2019

string osSetDynamicTextureURLBlendFace(string dynamicID, string contentType, string url, string extraParams, integer blend, integer disp, integer timer, integer alpha, integer face)
No descriptions provided
Threat Level VeryHigh
Permissions ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
Example(s)
// ----------------------------------------------------------------
//
// Example of osSetDynamicTextureURLBlendFace
//
// ExtraParams Values:
//    width - width of the dynamic texture in pixels (example: width:256) 
//    height - height of the dynamic texture in pixels (example: height:256) 
//    alpha - alpha (transparency) component of the dynamic texture. Values are from 0- full to 255 - solid
//    bgcolour - specifies the background color of the texture (example: bgcolour:Red) 
//    setalpha 
//    integer value - any integer value is treated like specifing alpha component 
 
default
{
    state_entry()
    {
        llSay(0,"Touch to see osSetDynamicTextureURLBlendFace used to render Web Based Image/Texture on a prim");
    }
 
    touch_start(integer total_num)
    {
        string sDynamicID = "";                          // not implemented yet
        string sContentType = "image";                   // vector = text/lines,etc.  image = texture only
        string sURL = "http://www.goes.noaa.gov/FULLDISK/GMVS.JPG"; // URL for WebImage (Earth Shown)
        string sExtraParams = "width:512,height:512";    // optional parameters in the following format: [param]:[value],[param]:[value]
        integer iBlend = TRUE;                           // TRUE = the newly generated texture is iBlended with the appropriate existing ones on the prim
        integer iDisp = 2;                               // 1 = expire deletes the old texture.  2 = temp means that it is not saved to the Database. 
        integer iTimer = 0;                              // timer is not implemented yet, leave @ 0
        integer iAlpha = 255;                            // 0 = 100% Transparent 255 = 100% Solid
        integer iFace = 0;                       // Faces of the prim, Select the Face you want
        // Set the prepared texture to the Prim
        osSetDynamicTextureURLBlendFace( sDynamicID, sContentType, sURL, sExtraParams, iBlend, iDisp, iTimer, iAlpha, iFace );
    }
}


Parameters
Name Description Remarks
dynamicID UUID of already existing dynamic texture. Intended to accept UUID from a previous call to osSetDynamicTextureXXXX functions in order to provide modification of an existing dynasmic texture NOT IMPLEMENTED
contentType specifies the type of the data parameter.

The following values are allowed:

  • image
url the url of source image
extraParams additional optional parameters in the following format: [param]:[value],[param]:[value]

Multiple parameters are separated by commas. The following ones are supported:

  • width - width of the dynamic texture in pixels (example: width:256)
  • height - height of the dynamic texture in pixels (example: height:256)
  • alpha - alpha (transparency) component of the dynamic texture. Values are from 0-clear to 255-solid.(example: alpha:255)
  • bgcolour - specifies the background color of the texture (example: bgcolour:Red)
  • altdatadelim - specifies a delimiter between the draw commands contained in the data parameter.
  • setalpha - integer value is treated like specifing aplha component
  • lossless - true or false, default false
blend If true, the newly generated texture is blended with the appropriate existing ones on the prim.
disp Display flags. Value 1-expire deletes the old texture if it is replaced by a newer generated texture (may not currently be implemented). Value 2-temp flags the asset as temporary, which often means that it is not persisted to the database.
timer specify a time interval to update the texture NOT IMPLEMENTED
alpha The alpha value of the generated texture. 0 (full transparent) to 255 (solid)
face The face of the prim on which to put the generated texture. If ALL_SIDES then all sides of the prim are set.

Notes:
lossless parameter added on version 0.9.1.1, Nov 4th 2019. Old versions did as true, but that should one be used if needed

Personal tools
General
About This Wiki