OsSetDynamicTextureURLBlendFace

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'''Function Syntax:''' osSetDynamicTextureURLBlendFace(string dynamicID, string contentType, string url, string extraParams, bool blend, integer disp, integer timer, integer alpha, integer face);<br>'''Returns:''' string
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{{osslfunc
 +
|threat_level=VeryHigh
 +
|permissions=ESTATE_MANAGER,ESTATE_OWNER
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|delay=0
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|function_syntax=string osSetDynamicTextureURLBlendFace(string dynamicID, string contentType, string url, string extraParams, integer blend, integer disp, integer timer, integer alpha, integer face)
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|ossl_example=<source lang = "lsl">
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// ----------------------------------------------------------------
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//
 +
// Example of osSetDynamicTextureURLBlendFace
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//
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// ExtraParams Values:
 +
//    width - width of the dynamic texture in pixels (example: width:256)
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//    height - height of the dynamic texture in pixels (example: height:256)
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//    alpha - alpha (transparency) component of the dynamic texture. Values are from 0- full to 255 - solid
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//    bgcolour - specifies the background color of the texture (example: bgcolour:Red)
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//    setalpha
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//    integer value - any integer value is treated like specifing alpha component
  
Example Required&nbsp;!
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default
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{
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    state_entry()
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    {
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        llSay(0,"Touch to see osSetDynamicTextureURLBlendFace used to render Web Based Image/Texture on a prim");
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    }
 +
   
 +
    touch_start(integer total_num)
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    {
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        string sDynamicID = "";                          // not implemented yet
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        string sContentType = "image";                  // vector = text/lines,etc.  image = texture only
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        string sURL = "http://www.goes.noaa.gov/FULLDISK/GMVS.JPG"; // URL for WebImage (Earth Shown)
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        string sExtraParams = "width:512,height:512";    // optional parameters in the following format: [param]:[value],[param]:[value]
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        integer iBlend = TRUE;                          // TRUE = the newly generated texture is iBlended with the appropriate existing ones on the prim
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        integer iDisp = 2;                              // 1 = expire deletes the old texture.  2 = temp means that it is not saved to the Database.
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        integer iTimer = 0;                              // timer is not implemented yet, leave @ 0
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        integer iAlpha = 255;                            // 0 = 100% Transparent 255 = 100% Solid
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        integer iFace = 0;                      // Faces of the prim, Select the Face you want
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        // Set the prepared texture to the Prim
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        osSetDynamicTextureURLBlendFace( sDynamicID, sContentType, sURL, sExtraParams, iBlend, iDisp, iTimer, iAlpha, iFace );
 +
    }
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}
  
[[Category:OSSL]][[Category:OSSL_functions_without_example]]
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</source>
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|description=
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|
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}}
 +
 
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{|  width="100%" style="border: thin solid black"
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| colspan="3" align="center" style=background:orange | '''Parameters'''
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|-
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|'''Name'''
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|'''Description'''
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|'''Remarks'''
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|-
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|style="vertical-align: top;" |'''dynamicID'''
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|style="vertical-align: top;" |UUID of already existing dynamic texture. Intended to accept UUID from a previous call to osSetDynamicTextureXXXX functions in order to provide modification of an existing dynasmic texture
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|style="vertical-align: top;" |NOT IMPLEMENTED
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|-
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|style="vertical-align: top;" |'''contentType'''
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|style="vertical-align: top;" |specifies the type of the '''data''' parameter.
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The following values are allowed:
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* image
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|
 +
|-
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|style="vertical-align: top;" |'''url'''
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|style="vertical-align: top;" |the url of source image
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|
 +
|-
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|style="vertical-align: top;" |'''extraParams'''
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|style="vertical-align: top;" |additional optional parameters in the following format: [param]:[value],[param]:[value]
 +
Multiple parameters are separated by commas. The following ones are supported:
 +
* width - width of the dynamic texture in pixels (example:  width:256)
 +
* height - height of the dynamic texture in pixels (example:  height:256)
 +
* alpha - alpha (transparency) component of the dynamic texture. Values are from 0-clear to 255-solid.(example: alpha:255)
 +
* bgcolour - specifies the background color of the texture (example:  bgcolour:Red)
 +
* altdatadelim - specifies a delimiter between the draw commands contained in the '''data''' parameter.
 +
* setalpha - integer value is treated like specifing aplha component
 +
* lossless - true or false, default false
 +
 
 +
|
 +
|-
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|style="vertical-align: top;" |'''blend'''
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|style="vertical-align: top;" |If ''true'', the newly generated texture is blended with the appropriate existing ones on the prim.
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|
 +
|-
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|style="vertical-align: top;" |'''disp'''
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|style="vertical-align: top;" |Display flags. Value 1-expire deletes the old texture if it is replaced by a newer generated texture (may not currently be implemented). Value 2-temp flags the asset as temporary, which often means that it is not persisted to the database.
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|
 +
|-
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|style="vertical-align: top;" |'''timer'''
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|style="vertical-align: top;" |specify a time interval to update the texture
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|style="vertical-align: top;" |NOT IMPLEMENTED
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|-
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|style="vertical-align: top;" |'''alpha'''
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|style="vertical-align: top;" |The alpha value of the generated texture. 0 (full transparent) to 255 (solid)
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|
 +
|-
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|style="vertical-align: top;" |'''face'''
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|style="vertical-align: top;" |The face of the prim on which to put the generated texture.  If  ALL_SIDES then all sides of the prim are set.
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|
 +
|}
 +
 
 +
'''Notes:'''<br>
 +
'''lossless''' parameter added on version 0.9.1.1, Nov 4th 2019. Old versions did as true, but that should one be used if needed<br>

Latest revision as of 06:13, 7 November 2019

string osSetDynamicTextureURLBlendFace(string dynamicID, string contentType, string url, string extraParams, integer blend, integer disp, integer timer, integer alpha, integer face)
No descriptions provided
Threat Level VeryHigh
Permissions ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
Example(s)
// ----------------------------------------------------------------
//
// Example of osSetDynamicTextureURLBlendFace
//
// ExtraParams Values:
//    width - width of the dynamic texture in pixels (example: width:256) 
//    height - height of the dynamic texture in pixels (example: height:256) 
//    alpha - alpha (transparency) component of the dynamic texture. Values are from 0- full to 255 - solid
//    bgcolour - specifies the background color of the texture (example: bgcolour:Red) 
//    setalpha 
//    integer value - any integer value is treated like specifing alpha component 
 
default
{
    state_entry()
    {
        llSay(0,"Touch to see osSetDynamicTextureURLBlendFace used to render Web Based Image/Texture on a prim");
    }
 
    touch_start(integer total_num)
    {
        string sDynamicID = "";                          // not implemented yet
        string sContentType = "image";                   // vector = text/lines,etc.  image = texture only
        string sURL = "http://www.goes.noaa.gov/FULLDISK/GMVS.JPG"; // URL for WebImage (Earth Shown)
        string sExtraParams = "width:512,height:512";    // optional parameters in the following format: [param]:[value],[param]:[value]
        integer iBlend = TRUE;                           // TRUE = the newly generated texture is iBlended with the appropriate existing ones on the prim
        integer iDisp = 2;                               // 1 = expire deletes the old texture.  2 = temp means that it is not saved to the Database. 
        integer iTimer = 0;                              // timer is not implemented yet, leave @ 0
        integer iAlpha = 255;                            // 0 = 100% Transparent 255 = 100% Solid
        integer iFace = 0;                       // Faces of the prim, Select the Face you want
        // Set the prepared texture to the Prim
        osSetDynamicTextureURLBlendFace( sDynamicID, sContentType, sURL, sExtraParams, iBlend, iDisp, iTimer, iAlpha, iFace );
    }
}


Parameters
Name Description Remarks
dynamicID UUID of already existing dynamic texture. Intended to accept UUID from a previous call to osSetDynamicTextureXXXX functions in order to provide modification of an existing dynasmic texture NOT IMPLEMENTED
contentType specifies the type of the data parameter.

The following values are allowed:

  • image
url the url of source image
extraParams additional optional parameters in the following format: [param]:[value],[param]:[value]

Multiple parameters are separated by commas. The following ones are supported:

  • width - width of the dynamic texture in pixels (example: width:256)
  • height - height of the dynamic texture in pixels (example: height:256)
  • alpha - alpha (transparency) component of the dynamic texture. Values are from 0-clear to 255-solid.(example: alpha:255)
  • bgcolour - specifies the background color of the texture (example: bgcolour:Red)
  • altdatadelim - specifies a delimiter between the draw commands contained in the data parameter.
  • setalpha - integer value is treated like specifing aplha component
  • lossless - true or false, default false
blend If true, the newly generated texture is blended with the appropriate existing ones on the prim.
disp Display flags. Value 1-expire deletes the old texture if it is replaced by a newer generated texture (may not currently be implemented). Value 2-temp flags the asset as temporary, which often means that it is not persisted to the database.
timer specify a time interval to update the texture NOT IMPLEMENTED
alpha The alpha value of the generated texture. 0 (full transparent) to 255 (solid)
face The face of the prim on which to put the generated texture. If ALL_SIDES then all sides of the prim are set.

Notes:
lossless parameter added on version 0.9.1.1, Nov 4th 2019. Old versions did as true, but that should one be used if needed

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