OsGetMapTexture
From OpenSimulator
(Difference between revisions)
Danny Bisby (Talk | contribs) |
m (Added permissions and delay information) |
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− | + | {{osslfunc | |
− | < | + | |threat_level=ignored |
+ | |permissions=true | ||
+ | |delay=0 | ||
+ | |function_syntax=key osGetMapTexture() | ||
+ | |ossl_example=<source lang="lsl"> | ||
+ | default | ||
{ | { | ||
− | state_entry() | + | state_entry() |
− | { | + | { |
− | llSetTexture(osGetMapTexture(),ALL_SIDES); | + | llSetTexture(osGetMapTexture(),ALL_SIDES); |
− | } | + | } |
} | } | ||
− | </ | + | </source> |
+ | |description=Returns the UUID of the map texture of the current region. | ||
+ | | | ||
+ | }} |
Latest revision as of 18:58, 25 October 2017
key osGetMapTexture()
| |
Returns the UUID of the map texture of the current region. | |
Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
default { state_entry() { llSetTexture(osGetMapTexture(),ALL_SIDES); } } |