OsGetMapTexture
From OpenSimulator
(Difference between revisions)
Danny Bisby (Talk | contribs) |
m (Added permissions and delay information) |
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| − | + | {{osslfunc | |
| − | + | |threat_level=ignored | |
| − | + | |permissions=true | |
| + | |delay=0 | ||
| + | |function_syntax=key osGetMapTexture() | ||
| + | |ossl_example=<source lang="lsl"> | ||
| + | default | ||
| + | { | ||
| + | state_entry() | ||
| + | { | ||
| + | llSetTexture(osGetMapTexture(),ALL_SIDES); | ||
| + | } | ||
| + | } | ||
| + | </source> | ||
| + | |description=Returns the UUID of the map texture of the current region. | ||
| + | | | ||
| + | }} | ||
Latest revision as of 18:58, 25 October 2017
key osGetMapTexture()
| |
| Returns the UUID of the map texture of the current region. | |
| Threat Level | This function does not do a threat level check |
| Permissions | Use of this function is always allowed by default |
| Extra Delay | 0 seconds |
| Example(s) | |
default { state_entry() { llSetTexture(osGetMapTexture(),ALL_SIDES); } } | |