OsSetPenSize
From OpenSimulator
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− | {{ | + | {{osslfunc |
− | + | |threat_level=None | |
− | + | |function_syntax=string osSetPenSize(string drawList, integer penSize) | |
− | + | |ossl_example=<source lang="lsl"> | |
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− | <source lang="lsl"> | + | |
// Example of osSetPenSize | // Example of osSetPenSize | ||
default | default | ||
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integer i; | integer i; | ||
− | CommandList = | + | CommandList = osSetPenColor( CommandList, "Red" ); // Set the pen color to red |
for (i = 1; i < 13; ++i) | for (i = 1; i < 13; ++i) | ||
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} | } | ||
</source> | </source> | ||
+ | |description=Appends a [[Drawing commands#PenSize|PenSize]] drawing command to the string provided in '''drawList''' and returns the result. | ||
+ | |||
+ | This sets the pen size to a square of '''penSize''' pixels by '''penSize''' pixels. If '''penSize''' is an odd number, the pen will be exactly centered on the coordinates provided in the various drawing commands; if it is an even number, it will be centered slightly higher and to the left of the actual coordinates. | ||
+ | | | ||
+ | }} |
Latest revision as of 10:40, 7 December 2018
string osSetPenSize(string drawList, integer penSize)
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Appends a PenSize drawing command to the string provided in drawList and returns the result.
This sets the pen size to a square of penSize pixels by penSize pixels. If penSize is an odd number, the pen will be exactly centered on the coordinates provided in the various drawing commands; if it is an even number, it will be centered slightly higher and to the left of the actual coordinates. | |
Threat Level | None |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
Example(s) | |
// Example of osSetPenSize default { state_entry() { string CommandList = ""; // Storage for our drawing commands integer i; CommandList = osSetPenColor( CommandList, "Red" ); // Set the pen color to red for (i = 1; i < 13; ++i) { CommandList = osSetPenSize( CommandList, i ); // Set the pen size CommandList = osDrawLine( CommandList, 15, i*20, 241, i*20 ); // Draw a horizontal line } // Now draw the lines osSetDynamicTextureData( "", "vector", CommandList, "width:256,height:256", 0 ); } } |