Setting things up on Linux
From OpenSimulator
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− | Ha ha, only joking (but seriously, you could just go and edit the code with vi or emacs or something, it's all in the OpenSim directory). However, some people like to use an IDE. The best one on Linux is probably [http://www.monodevelop.com/Main_Page Monodevelop]. You should be able to load the OpenSim.sln file sitting in the root OpenSim directory into this (this file was generated at the prebuild.sh step, as described in the user instructions). See [[Monodevelop this wiki page]] for more details. | + | Ha ha, only joking (but seriously, you could just go and edit the code with vi or emacs or something, it's all in the OpenSim directory). However, some people like to use an IDE. The best one on Linux is probably [http://www.monodevelop.com/Main_Page Monodevelop]. You should be able to load the OpenSim.sln file sitting in the root OpenSim directory into this (this file was generated at the prebuild.sh step, as described in the user instructions). See [[Monodevelop|this wiki page]] for more details. |
Revision as of 17:27, 4 July 2008
1. Get and build the code
Much instruction on this is in the User Docs
2. Start programming
Ha ha, only joking (but seriously, you could just go and edit the code with vi or emacs or something, it's all in the OpenSim directory). However, some people like to use an IDE. The best one on Linux is probably Monodevelop. You should be able to load the OpenSim.sln file sitting in the root OpenSim directory into this (this file was generated at the prebuild.sh step, as described in the user instructions). See this wiki page for more details.