OsGetInventoryItemKey
From OpenSimulator
(Difference between revisions)
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− | |description=Returns id(key) of a inventory item within | + | |description=Returns id(key) of a inventory item within a prim inventory.<br> If name is not unique result maybe unpredictable.<br> Note that unlike this function, llGetInventoryKey does not return the item ID but the ID of its asset.<br>Returns NULL_KEY if the item is not found or Owner has no rights |
|additional_info=This function was added in 0.9.1.0 Dev | |additional_info=This function was added in 0.9.1.0 Dev | ||
Implemented August, 16 2019 | Implemented August, 16 2019 |
Revision as of 10:28, 5 March 2024
key osGetInventoryItemKey(string name)
key osGetLinkInventoryKey(integer linkNumber, string name) | |
Returns id(key) of a inventory item within a prim inventory. If name is not unique result maybe unpredictable. Note that unlike this function, llGetInventoryKey does not return the item ID but the ID of its asset. Returns NULL_KEY if the item is not found or Owner has no rights | |
Threat Level | This function does not do a threat level check |
Permissions | Script owner needs modify, copy and transfer rights |
Extra Delay | 0 seconds |
Example(s) | |
// // osGetInventoryItemKey Script Exemple // Author: Ubit // default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch me to see osGetInventoryItemKey usage."); } touch_start(integer number) { key ItemKey = osGetInventoryItemKey("MyItemName"); if (ItemKey != NULL_KEY)llSay(PUBLIC_CHANNEL, "Item key is " + osGetInventoryDesc(ItemKey)); else llSay(PUBLIC_CHANNEL, "The item key is a NULL_KEY, item not found or owner has no rights ..."); } } | |
Notes | |
This function was added in 0.9.1.0 Dev
Implemented August, 16 2019 |
See Also:
- osGetInventoryName
- osGetInventoryDesc
- osGetInventoryItemKey
- osGetInventoryLastOwner
- osGetLastChangedEventKey