OsGiveLinkInventory
From OpenSimulator
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|delay=3|function_syntax=osGiveLinkInventory(integer linkNumber, key destination, string inventory)<br> | |delay=3|function_syntax=osGiveLinkInventory(integer linkNumber, key destination, string inventory)<br> | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
− | // | + | // Example for osGiveLinkInventory |
− | // | + | // This script uses the osGiveLinkInventory function to give the specified inventory from the specified link to a specified avatar |
− | // | + | // Note: The variables have to be replaced with their actual values, the used names are just placeholders |
− | + | ||
− | + | ||
− | // | + | // Define the link number to search for the inventory item |
integer CHILD_PRIM_NUMBER = 2; | integer CHILD_PRIM_NUMBER = 2; | ||
+ | // Define the avatar, by key, to which to give the item | ||
+ | key targetAvatar = "TARGET_KEY"; | ||
+ | // Define the item by name | ||
+ | string itemName = "INVENTORY_NAME"; | ||
− | // Event handler, | + | // Event handler, that is executed on script start |
default | default | ||
{ | { | ||
state_entry() | state_entry() | ||
{ | { | ||
− | // | + | // Run the osGiveLinkInventory function with parameters to hand the specified item over |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
osGiveLinkInventory(CHILD_PRIM_NUMBER, targetAvatar, itemName); | osGiveLinkInventory(CHILD_PRIM_NUMBER, targetAvatar, itemName); | ||
} | } |
Latest revision as of 16:39, 26 February 2024
osGiveLinkInventory(integer linkNumber, key destination, string inventory)
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Give an item located in a child prim inventory. | |
Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 3 seconds |
Example(s) | |
// Example for osGiveLinkInventory // This script uses the osGiveLinkInventory function to give the specified inventory from the specified link to a specified avatar // Note: The variables have to be replaced with their actual values, the used names are just placeholders // Define the link number to search for the inventory item integer CHILD_PRIM_NUMBER = 2; // Define the avatar, by key, to which to give the item key targetAvatar = "TARGET_KEY"; // Define the item by name string itemName = "INVENTORY_NAME"; // Event handler, that is executed on script start default { state_entry() { // Run the osGiveLinkInventory function with parameters to hand the specified item over osGiveLinkInventory(CHILD_PRIM_NUMBER, targetAvatar, itemName); } } | |
Notes | |
This function was added in 0.9.3.0 |