OsGiveLinkInventory

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|delay=3|function_syntax=osGiveLinkInventory(integer linkNumber, key destination, string inventory)<br>
 
|delay=3|function_syntax=osGiveLinkInventory(integer linkNumber, key destination, string inventory)<br>
 
|ossl_example=<source lang="lsl">
 
|ossl_example=<source lang="lsl">
 +
// Example for osGiveLinkInventory
 +
// This script uses the osGiveLinkInventory function to give the specified inventory from the specified link to a specified avatar
 +
// Note: The variables have to be replaced with their actual values, the used names are just placeholders
 +
 +
// Define the link number to search for the inventory item
 +
integer CHILD_PRIM_NUMBER = 2;
 +
// Define the avatar, by key, to which to give the item
 +
key targetAvatar = "TARGET_KEY";
 +
// Define the item by name
 +
string itemName = "INVENTORY_NAME";
 +
 +
// Event handler, that is executed on script start
 +
default
 +
{
 +
    state_entry()
 +
    {
 +
        // Run the osGiveLinkInventory function with parameters to hand the specified item over
 +
        osGiveLinkInventory(CHILD_PRIM_NUMBER, targetAvatar, itemName);
 +
    }
 +
}
 
</source>
 
</source>
 
|description=
 
|description=

Latest revision as of 16:39, 26 February 2024

osGiveLinkInventory(integer linkNumber, key destination, string inventory)
Give an item located in a child prim inventory.
Threat Level This function does not do a threat level check
Permissions Use of this function is always allowed by default
Extra Delay 3 seconds
Example(s)
// Example for osGiveLinkInventory
// This script uses the osGiveLinkInventory function to give the specified inventory from the specified link to a specified avatar
// Note: The variables have to be replaced with their actual values, the used names are just placeholders
 
// Define the link number to search for the inventory item
integer CHILD_PRIM_NUMBER = 2;
// Define the avatar, by key, to which to give the item
key targetAvatar = "TARGET_KEY";
// Define the item by name
string itemName = "INVENTORY_NAME";
 
// Event handler, that is executed on script start
default
{
    state_entry()
    {
        // Run the osGiveLinkInventory function with parameters to hand the specified item over
        osGiveLinkInventory(CHILD_PRIM_NUMBER, targetAvatar, itemName);
    }
}
Notes
This function was added in 0.9.3.0


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