Varregion/Protocol
From OpenSimulator
(Difference between revisions)
(Info is obsolete.) |
(→Simulator to Client Protocol) |
||
Line 6: | Line 6: | ||
==Simulator to Client Protocol== | ==Simulator to Client Protocol== | ||
− | NOTE: | + | NOTE: These LLUDP messages are currently blacklisted and no longer used. This information is now passed via a capability. |
* EnableSimulator event message: add integers 'RegionSizeX' and 'RegionSizeY' | * EnableSimulator event message: add integers 'RegionSizeX' and 'RegionSizeY' |
Revision as of 12:31, 16 May 2023
Varregion Protocol
Contents |
The communication protocols need extensions to pass around the size of the regions. These extensions are in the simulator to client protocols, the simulator to simulator protocols and the simulator to grid service protocols. This page documents most of the changes.
Simulator to Client Protocol
NOTE: These LLUDP messages are currently blacklisted and no longer used. This information is now passed via a capability.
- EnableSimulator event message: add integers 'RegionSizeX' and 'RegionSizeY'
- CrossRegion event message: add integers 'RegionSizeX' and 'RegionSizeY' to 'RegionData' section.
- TeleportFinish event message: add integers 'RegionSizeX' and 'RegionSizeY' to 'Info' section.
EstablishAgentCommunication event message: at a point had integers 'region-size-x' and 'region-size-y', Those where not used, so removed.
Terrain Patch
Cloud Patch
Wind Patch
Simulator to Grid Service Protocol
Simulator to Simulator Protocol
- HelloNeighbor message: add 'region_size_x' and 'region_size_y' to region info.