OsMessageObject

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''('''INCOMPLETE''', Requires Sample Sending.Script & Receiving.Script)''
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{{osslfunc
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|threat_level=Low
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|permissions=${OSSL|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
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|delay=0
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|function_syntax= osMessageObject(key primID, string message)
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|ossl_example=This example consists of a sender script, and a receiver script.
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: '''Sender script'''
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<source lang = "lsl">
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// ----------------------------------------------------------------
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// Example / Sample Script to show function use.
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//
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default
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{
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    state_entry()
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    {
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        llSay(0, "Touch me to use osMessageObject to message an object");
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    }
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    touch_end(integer total_num)
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    {
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        key kTargetObj = "UUID"; //INSERT A VALID Object UUID here
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        string sSentence = "This message sent from a Sending object using osMessageObject";
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        osMessageObject(kTargetObj,sSentence);
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    }
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}
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</source>
  
Syntax: <u>osMessageObject(key objectUUID, string message);</u>
 
  
<br>
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: '''Receiver script'''
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<source lang = "lsl">
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// Place this script in the Receiver prim.
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default
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{
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    state_entry()
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    {
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        llSay(0, "osMessageObject Receiver Ready\nPlease replace UUID in osMessageObject Script (line 31) kTargetObj = "+(string)llGetKey());
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    }
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    dataserver(key query_id, string data)
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    {
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        llSay(0, "RECEIVER: The message received.\n\t query_id = "+(string)query_id+"\n\t msg = "+data);
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    }
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}
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</source>
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|description=
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''primID'' = the UUID of the prim you are messaging.
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''message'' = The string you want to send.
  
Where objectUUID = the UUID&nbsp;of teh object you are messaging.
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Sends a message to a prim identified by the given UUID, a script in the prim must implement the dataserver event handler. the dataserver event is passed the UUID of the calling prim and a string message.  
 
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<div style="background-color:#FFA500; padding:10px; padding-bottom:5px; border: 1px #FF544F solid">
Where message = The String of data you want to send.
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This is incompatible with the normal use of dataserver event on scripts on the receiving prim.<br>
 
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The dataserver query_id argument should be a unique id of a request. This function just uses it as a sender id. All scripts with dataserver event will receive it with no easy to validate. A normal request may also trigger the event on several scripts of the prim. The target one can compare the query_id and validate it, other scripts can not tell if it is a normal request for other script, or a message.<br>
'''NOTES:'''
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this unless the prims can know senders UUIDs and filter based on them
 
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</div>
Sends a message to to object identified by the given UUID, a script in the object must implement the dataserver function the dataserver function is passed the ID of the calling function and a string message.
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|
 
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}}
=== Example Scripts ===
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Sender Script: (needed)
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Receiver Script: (needed)
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=== Related Links ===
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* [[OSSL Implemented]]
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* [[OSSL Enabling Functions]]
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[[Category:OSSL]]
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[[Category:OSSL functions without example]]
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[[Category:OSSL functions without threat level]]
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Latest revision as of 12:05, 27 October 2021

osMessageObject(key primID, string message)
primID = the UUID of the prim you are messaging.

message = The string you want to send.

Sends a message to a prim identified by the given UUID, a script in the prim must implement the dataserver event handler. the dataserver event is passed the UUID of the calling prim and a string message.

This is incompatible with the normal use of dataserver event on scripts on the receiving prim.
The dataserver query_id argument should be a unique id of a request. This function just uses it as a sender id. All scripts with dataserver event will receive it with no easy to validate. A normal request may also trigger the event on several scripts of the prim. The target one can compare the query_id and validate it, other scripts can not tell if it is a normal request for other script, or a message.
this unless the prims can know senders UUIDs and filter based on them

Threat Level Low
Permissions ${OSSL|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
Example(s)
This example consists of a sender script, and a receiver script.
Sender script
// ----------------------------------------------------------------
// Example / Sample Script to show function use.
//
default
{
    state_entry()
    {
        llSay(0, "Touch me to use osMessageObject to message an object");
    }
    touch_end(integer total_num)
    {
        key kTargetObj = "UUID"; //INSERT A VALID Object UUID here
        string sSentence = "This message sent from a Sending object using osMessageObject";
        osMessageObject(kTargetObj,sSentence);
    }
}


Receiver script
// Place this script in the Receiver prim.
default
{
    state_entry()
    {
        llSay(0, "osMessageObject Receiver Ready\nPlease replace UUID in osMessageObject Script (line 31) kTargetObj = "+(string)llGetKey());
    }
    dataserver(key query_id, string data)
    {
        llSay(0, "RECEIVER: The message received.\n\t query_id = "+(string)query_id+"\n\t msg = "+data);
    }
}
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