OsSetInertiaAsBox

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* rot the rotation of that box in local frame
 
* rot the rotation of that box in local frame
 
|additional_info=This function was added in 0.9.0.1}}
 
|additional_info=This function was added in 0.9.0.1}}
'''See Also'''
+
== See Also ==
 
* [[osClearInertia]]
 
* [[osClearInertia]]
 
* [[osSetInertia]]
 
* [[osSetInertia]]
 
* [[osSetInertiaAsSphere]]
 
* [[osSetInertiaAsSphere]]
 
* [[osSetInertiaAsCylinder]]
 
* [[osSetInertiaAsCylinder]]

Latest revision as of 19:01, 5 December 2020

osSetInertiaAsBox(float mass, vector boxSize, vector centerOfMass, rotation rot)
Allows creators to set the link set total mass, center of mass and moment of inertia. Moment of inertia will be the one of a box of size boxSize, placed at the center of mass and rotated by rot in the root prim local frame. Call osClearInertia to undo.


Caution ! Only supported by ubOde for now

Arguments:
  • Mass new total mass of link set
  • centerOfMass new location of center of mass relative to root prim in local frame
  • boxSize size of the box used to calculate the new inertia
  • rot the rotation of that box in local frame
Threat Level This function does not do a threat level check
Permissions Use of this function is always allowed by default
Extra Delay 0 seconds
Example(s)
// Example of osSetInertiaAsBox
 
default
{
    state_entry()
    {
        ...
        osSetInertiaAsBox(1000.0, <2.0, 1.0, 0.5>, <-0.5, 0.0, 0.0>, ZERO_ROTATION);
        ... 
    }
}
Notes
This function was added in 0.9.0.1


[edit] See Also

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