OsSetInertiaAsBox
From OpenSimulator
(Difference between revisions)
m (Change See Also) |
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* rot the rotation of that box in local frame | * rot the rotation of that box in local frame | ||
|additional_info=This function was added in 0.9.0.1}} | |additional_info=This function was added in 0.9.0.1}} | ||
− | + | == See Also == | |
* [[osClearInertia]] | * [[osClearInertia]] | ||
* [[osSetInertia]] | * [[osSetInertia]] | ||
* [[osSetInertiaAsSphere]] | * [[osSetInertiaAsSphere]] | ||
* [[osSetInertiaAsCylinder]] | * [[osSetInertiaAsCylinder]] |
Latest revision as of 20:01, 5 December 2020
osSetInertiaAsBox(float mass, vector boxSize, vector centerOfMass, rotation rot)
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Allows creators to set the link set total mass, center of mass and moment of inertia. Moment of inertia will be the one of a box of size boxSize, placed at the center of mass and rotated by rot in the root prim local frame. Call osClearInertia to undo.
Caution ! Only supported by ubOde for now Arguments:
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Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
// Example of osSetInertiaAsBox default { state_entry() { ... osSetInertiaAsBox(1000.0, <2.0, 1.0, 0.5>, <-0.5, 0.0, 0.0>, ZERO_ROTATION); ... } } | |
Notes | |
This function was added in 0.9.0.1 |