OsNpcMoveTo
From OpenSimulator
(Difference between revisions)
												
			m (Change See Also)  | 
			|||
| (13 intermediate revisions by 7 users not shown) | |||
| Line 1: | Line 1: | ||
| − | + | {{osslfunc  | |
| + | |threat_level=High  | ||
| + | |permissions=${OSSL|osslNPC}  | ||
| + | |delay=0  | ||
| + | |function_syntax=osNpcMoveTo(key npc, vector position)  | ||
| + | |description=* Moves '''npc''' to the '''position'''.  | ||
| + | |ossl_example=<source lang="lsl">  | ||
| + | //  | ||
| + | // osNpcMoveTo Script Exemple  | ||
| + | // Author: djphil  | ||
| + | //  | ||
| − | + | key npc;  | |
| + | default  | ||
| + | {  | ||
| + |     state_entry()  | ||
| + |     {  | ||
| + |         llSay(PUBLIC_CHANNEL, "Touch to see osNpcMoveTo usage.");  | ||
| + |     }  | ||
| − | [[  | + |     touch_start(integer number)  | 
| − | [[  | + |     {  | 
| − | [[  | + |         key toucher = llDetectedKey(0);  | 
| + |         vector npcPos = llGetPos() + <-5.0, -1.0, 1.0>;  | ||
| + |         osAgentSaveAppearance(toucher, "appearance");  | ||
| + |         npc = osNpcCreate("ImYour", "Clone", npcPos, "appearance");  | ||
| + |         state hasNPC;  | ||
| + |     }  | ||
| + | }  | ||
| + | |||
| + | state hasNPC  | ||
| + | {  | ||
| + |     state_entry()  | ||
| + |     {  | ||
| + |         llSetTimerEvent(5.0);  | ||
| + |     }  | ||
| + | |||
| + |     timer()  | ||
| + |     {  | ||
| + |         llSetTimerEvent(0.0);  | ||
| + |         osNpcSay(npc, "Hello world!");  | ||
| + |         osNpcMoveTo(npc, llGetPos() + <5.0, -1.0, 0.0>);  | ||
| + |     }  | ||
| + | |||
| + |     touch_start(integer number)  | ||
| + |     {  | ||
| + |         llSetTimerEvent(0.0);  | ||
| + |         osNpcSay(npc, "Goodbye!");  | ||
| + |         osNpcRemove(npc);  | ||
| + |         npc = NULL_KEY;  | ||
| + |         state default;  | ||
| + |     }  | ||
| + | }  | ||
| + | </source>  | ||
| + | |additional_info=  | ||
| + | }}  | ||
| + | == See Also ==  | ||
| + | * [[osNpcMoveTo]]  | ||
| + | * [[osNpcMoveToTarget]]  | ||
| + | * [[osNpcStopMoveToTarget]]  | ||
Latest revision as of 18:51, 5 December 2020
osNpcMoveTo(key npc, vector position)
 
 | |
  | |
| Threat Level | High | 
| Permissions | ${OSSL|osslNPC} | 
| Extra Delay | 0 seconds | 
| Example(s) | |
// // osNpcMoveTo Script Exemple // Author: djphil // key npc; default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osNpcMoveTo usage."); } touch_start(integer number) { key toucher = llDetectedKey(0); vector npcPos = llGetPos() + <-5.0, -1.0, 1.0>; osAgentSaveAppearance(toucher, "appearance"); npc = osNpcCreate("ImYour", "Clone", npcPos, "appearance"); state hasNPC; } } state hasNPC { state_entry() { llSetTimerEvent(5.0); } timer() { llSetTimerEvent(0.0); osNpcSay(npc, "Hello world!"); osNpcMoveTo(npc, llGetPos() + <5.0, -1.0, 0.0>); } touch_start(integer number) { llSetTimerEvent(0.0); osNpcSay(npc, "Goodbye!"); osNpcRemove(npc); npc = NULL_KEY; state default; } }  | |
[edit] See Also
- osNpcMoveTo
 - osNpcMoveToTarget
 - osNpcStopMoveToTarget