OsSetHealRate
From OpenSimulator
(Difference between revisions)
m (XEngine to OSSL) |
m (Change See Also) |
||
| (One intermediate revision by one user not shown) | |||
| Line 4: | Line 4: | ||
|delay=0 | |delay=0 | ||
|function_syntax=float osSetHealRate(key avatar, float healrate) | |function_syntax=float osSetHealRate(key avatar, float healrate) | ||
| + | |description=Sets the automatic healing rate in % per second. | ||
| + | Default heal rate is now around 0.5% per second.<br> | ||
| + | A value of zero can disable automatic heal, current maximum value is 100 % per second. | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
// | // | ||
| Line 21: | Line 24: | ||
} | } | ||
</source> | </source> | ||
| − | + | |additional_info=This function was added in 0.9.0.1 | |
| − | + | }} | |
| − | + | == See Also == | |
| − | + | * [[osGetHealth]] | |
| − | + | * [[osSetHealth]] | |
| − | + | * [[osGetHealRate]] | |
| − | |additional_info=This function was added in 0.9.0.1}} | + | * [[osSetHealRate]] |
| + | * [[OsCauseDamage]] | ||
| + | * [[OsCauseHealing]] | ||
Latest revision as of 18:48, 5 December 2020
float osSetHealRate(key avatar, float healrate)
| |
| Sets the automatic healing rate in % per second.
Default heal rate is now around 0.5% per second. | |
| Threat Level | High |
| Permissions | ${OSSL|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER |
| Extra Delay | 0 seconds |
| Example(s) | |
// // osSetHealth Script Example // default { state_entry() { key uuid = llGetOwner(); osSetHealRate(uuid, 10.0); osCauseDamage(uuid, 50.0); llOwnerSay("osGetHealRate = " + (string)osGetHealRate(uuid)); llOwnerSay(llKey2Name(uuid) + " has " + (string)osGetHealth(uuid) + "% health left."); } } | |
| Notes | |
| This function was added in 0.9.0.1 | |
[edit] See Also
- osGetHealth
- osSetHealth
- osGetHealRate
- osSetHealRate
- OsCauseDamage
- OsCauseHealing