OsSetHealth
From OpenSimulator
(Difference between revisions)
m (XEngine to OSSL) |
m (Add See Also) |
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|delay=0 | |delay=0 | ||
|function_syntax= osSetHealth(key avatar, float health) | |function_syntax= osSetHealth(key avatar, float health) | ||
+ | |description=Sets an avatars health by key to the specified float value. | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
default | default | ||
Line 15: | Line 16: | ||
} | } | ||
</source> | </source> | ||
− | | | + | |additional_info=This function was added in 0.9.0.1 |
− | + | }} | |
− | See | + | '''See Also:''' |
− | + | * [[osGetHealth]] | |
+ | * [[osSetHealth]] | ||
+ | * [[osGetHealRate]] | ||
+ | * [[osSetHealRate]] | ||
+ | * [[OsCauseDamage]] | ||
+ | * [[OsCauseHealing]] |
Revision as of 14:20, 3 December 2020
osSetHealth(key avatar, float health)
| |
Sets an avatars health by key to the specified float value. | |
Threat Level | High |
Permissions | ${OSSL|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER |
Extra Delay | 0 seconds |
Example(s) | |
default { touch(integer t) { key agentID = llDetectedKey(0); osSetHealth(agentID, 50); llSay(0, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left."); } } | |
Notes | |
This function was added in 0.9.0.1 |
See Also:
- osGetHealth
- osSetHealth
- osGetHealRate
- osSetHealRate
- OsCauseDamage
- OsCauseHealing