OsSetPrimFloatOnWater
From OpenSimulator
(Difference between revisions)
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|delay=0 | |delay=0 | ||
|function_syntax= osSetPrimFloatOnWater(integer float) | |function_syntax= osSetPrimFloatOnWater(integer float) | ||
+ | |||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
// | // | ||
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} | } | ||
</source> | </source> | ||
− | |description= | + | |description= <b> This function does nothing usefull</b> |
| | | | ||
}} | }} |
Revision as of 01:59, 2 December 2020
osSetPrimFloatOnWater(integer float)
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This function does nothing usefull | |
Threat Level | VeryLow |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
// //osSetPrimFloatOnWater() example, by Tom Earth. // default { state_entry() { osSetPrimFloatOnWater(TRUE); } } |