OsResetAllScripts
From OpenSimulator
(Difference between revisions)
Line 8: | Line 8: | ||
This function can be heavy, and can have negative side effects due to the asynchronous nature of script engines. | This function can be heavy, and can have negative side effects due to the asynchronous nature of script engines. | ||
+ | |||
+ | |ossl_example=<source lang="lsl"> | ||
+ | |||
+ | // | ||
+ | // osResetAllScripts Script Example | ||
+ | // | ||
+ | |||
+ | |||
+ | integer AllLinkSet = 0; | ||
+ | |||
+ | default | ||
+ | { | ||
+ | touch_start(integer total_number) | ||
+ | { | ||
+ | osResetAllScripts(AllLinkSet); | ||
+ | } | ||
+ | } | ||
+ | |||
+ | </source> | ||
|additional_info= | |additional_info= | ||
This function was added to 0.9.1.0, Oct 10, 2019 | This function was added to 0.9.1.0, Oct 10, 2019 | ||
}} | }} |
Revision as of 10:04, 24 November 2020
osResetAllScripts(integer AllLinkSet)
| |
Resets all the scripts on the same prim if AllLinkSet is FALSE( or 0) or on same linkset if AllLinkSet is TRUE ( or 1 )
This function can be heavy, and can have negative side effects due to the asynchronous nature of script engines. | |
Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
// // osResetAllScripts Script Example // integer AllLinkSet = 0; default { touch_start(integer total_number) { osResetAllScripts(AllLinkSet); } } | |
Notes | |
This function was added to 0.9.1.0, Oct 10, 2019 |