OsForceOtherSit

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m (Indentation)
Line 14: Line 14:
 
|delay=0
 
|delay=0
 
|ossl_example=<source lang="lsl">
 
|ossl_example=<source lang="lsl">
 
+
//
//Simple example for osForceOtherSit
+
// Simple example for osForceOtherSit
 +
//
  
 
default
 
default
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     state_entry()
 
     state_entry()
 
     {
 
     {
         llSitTarget(<0.0, 0.0, 1.0>, ZERO_ROTATION); //The vector's components must not all be set to 0 for effect to take place.
+
         llSay(PUBLIC_CHANNEL, "Touch to see osForceOtherSit in action.");
 +
 
 +
        // The vector's components must not all be set to 0 for effect to take place.
 +
        llSitTarget(<0.0, 0.0, 1.0>, ZERO_ROTATION);
 
     }
 
     }
   
+
 
    touch_start(integer num)
+
    touch_start(integer number)
 
     {
 
     {
      osForceOtherSit(llDetectedKey(0));
+
        osForceOtherSit(llDetectedKey(0));
 
     }
 
     }
 
}
 
}
 
 
</source>
 
</source>
 
|additional_info=This function was added in 0.8.1-post-fixes
 
|additional_info=This function was added in 0.8.1-post-fixes
 
}}
 
}}

Revision as of 15:00, 23 November 2020

osForceOtherSit(key avatar)

osForceOtherSit(key avatar, key target)

Forces a sit of targeted avatar onto prim.
  • avatar - The key of the avatar to which to attach. Nothing happens if this is not a UUID.
  • target - The key of another prim to sit avatar on. Nothing happens if this is not a UUID of prim in region.

In OpenSimulator 0.8.0.1.

Threat Level VeryHigh
Permissions Use of this function is always disabled by default
Extra Delay 0 seconds
Example(s)
// 
// Simple example for osForceOtherSit
// 
 
default
{
    state_entry()
    {
        llSay(PUBLIC_CHANNEL, "Touch to see osForceOtherSit in action.");
 
        // The vector's components must not all be set to 0 for effect to take place.
        llSitTarget(<0.0, 0.0, 1.0>, ZERO_ROTATION);
    }
 
    touch_start(integer number)
    {
        osForceOtherSit(llDetectedKey(0));
    }
}
Notes
This function was added in 0.8.1-post-fixes
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