LSL Status
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== Introduction == | == Introduction == | ||
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'''This page is always under construction and perpetually being updated, don't consider the info here to be 100% updated or correct.''' | '''This page is always under construction and perpetually being updated, don't consider the info here to be 100% updated or correct.''' |
Revision as of 14:55, 20 September 2020
This article or section contains incomplete information. Please help us by completing the content on this page. |
What is the current LSL/OSSL Status?
Introduction
This page is always under construction and perpetually being updated, don't consider the info here to be 100% updated or correct. If you find a feature that works that is not listed as "working" here, Please fully test it out and update it here or make a note that it is working and ready to be tested, if you can't test it.
LSL/OSSL Status | Quick Progress Guide
Script tests
Latest LSL News
- 2 events, 7 functions missing from LSL.
- Some notes on converting LSL:PrimitiveParams to OpenSimulator PrimitiveBaseShape
Latest OSSL News
- For help enabling OSSL, click here.
- OSSL texture drawing functions
- OS Scripting Tutorial
- OSSL Reference