0.9.1.0 Release
From OpenSimulator
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(→Changes and Fixes: note XEngine is still the default) |
(→Changes and Fixes: note change for anyone using a modified osslEnable.ini) |
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* support mesh objects animations | * support mesh objects animations | ||
* early Bakes on Mesh (BoM) support | * early Bakes on Mesh (BoM) support | ||
+ | * change to section name in config-include/osslEnable.ini [XEngine] -> [OSSL] | ||
== Acknowledgements == | == Acknowledgements == |
Revision as of 06:40, 28 October 2019
Contents |
Release Notes
See Dev (git master)
General
Welcome to OpenSimulator 0.9.1.0, an open-source multi-user 3D virtual environment and metaverse server platform. This version includes several corrections and improvements to release 0.9.0.1
Known issues
- Users may need to reduce the viewer bandwidth, if they notice invisible prims or parts of terrain
Requirements
OpenSimulator requires:
- At least .NET Framework 4.6 when running under Windows.
- At least Mono 5.x when running under Mono (Linux or Mac).
Changes and Fixes
- new script engine: Yengine (XEngine is still the default)
- support for viewer side objects cache
- support mesh objects animations
- early Bakes on Mesh (BoM) support
- change to section name in config-include/osslEnable.ini [XEngine] -> [OSSL]
Acknowledgements
Many, many thanks to all the developers, testers and community members who contributed to this release and who help out with OpenSimulator generally. Your hard work makes this all possible.