OsTerrainFlush
From OpenSimulator
(Difference between revisions)
| Line 3: | Line 3: | ||
|permissions=ESTATE_MANAGER,ESTATE_OWNER | |permissions=ESTATE_MANAGER,ESTATE_OWNER | ||
|delay=0 | |delay=0 | ||
| − | |function_syntax= | + | |function_syntax= osTerrainFlush(); |
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
default | default | ||
Latest revision as of 16:35, 1 May 2019
osTerrainFlush();
| |
| Function updates terrain changes to OpenSimulator database. This should be called after all the terrain-changes have been done to update Terrain Data.
Used in conjunction with OsSetTerrainHeight | |
| Threat Level | VeryLow |
| Permissions | ESTATE_MANAGER,ESTATE_OWNER |
| Extra Delay | 0 seconds |
| Example(s) | |
default { touch_start() { osSetTerrainHeight(40, 101, 21.4); osTerrainFlush(); } } | |