OsMovePen

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{{osslfunc
 
{{osslfunc
|threat_level=None
+
|threat_level=ignored
 +
|permissions=true
 +
|delay=0
 
|function_syntax=string osMovePen(string drawList, integer x, integer y)
 
|function_syntax=string osMovePen(string drawList, integer x, integer y)
|csharp_syntax=string osMovePen(string drawList, int x, int y)
 
 
|ossl_example=<source lang="lsl">
 
|ossl_example=<source lang="lsl">
 
// Example of osMovePen
 
// Example of osMovePen
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}
 
}
 
</source>
 
</source>
|description=Appends a [[Drawing_commands#MoveTo|MoveTo]] drawing command to the string provided in '''drawList''' and returns the result.
+
|description=Appends a [[Drawing commands#MoveTo|MoveTo]] drawing command to the string provided in '''drawList''' and returns the result.
  
 
This moves the pen's location to the coordinates specified by the '''x''' and '''y''' parameters, without drawing anything.
 
This moves the pen's location to the coordinates specified by the '''x''' and '''y''' parameters, without drawing anything.
 
|
 
|
 
}}
 
}}

Latest revision as of 11:39, 7 December 2018

string osMovePen(string drawList, integer x, integer y)
Appends a MoveTo drawing command to the string provided in drawList and returns the result.

This moves the pen's location to the coordinates specified by the x and y parameters, without drawing anything.

Threat Level This function does not do a threat level check
Permissions Use of this function is always allowed by default
Extra Delay 0 seconds
Example(s)
// Example of osMovePen
default
{
    state_entry()
    {
        string CommandList = ""; // Storage for our drawing commands
        integer i;
 
        CommandList = osSetPenSize( CommandList, 3 );              // Set the pen width to 3 pixels
        CommandList = osSetPenColor( CommandList, "Blue" );       // Set the pen color to blue
 
        for (i = 0; i < 256; i += 20)
        {
          CommandList = osMovePen( CommandList, 255, i );          // Move to the right side
          CommandList = osDrawLine( CommandList, 0, i+20 );        // Draw left and slightly down
        }
 
        // Now draw the lines
        osSetDynamicTextureData( "", "vector", CommandList, "width:256,height:256", 0 );
    }
}


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