OsSetInertiaAsBox
From OpenSimulator
(Difference between revisions)
m (Added note stating which version of OpenSim introduced this function) |
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* boxSize size of the box used to calculate the new inertia | * boxSize size of the box used to calculate the new inertia | ||
* rot the rotation of that box in local frame | * rot the rotation of that box in local frame | ||
− | |additional_info=This function was added in 0.9.0 | + | |additional_info=This function was added in 0.9.0.1}} |
− | }} | + | |
'''See Also''' | '''See Also''' | ||
* [[osClearInertia]] | * [[osClearInertia]] |
Revision as of 09:04, 7 December 2018
osSetInertiaAsBox(float mass, vector boxSize, vector centerOfMass, rotation rot)
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Allows creators to set the link set total mass, center of mass and moment of inertia. Moment of inertia will be the one of a box of size boxSize, placed at the center of mass and rotated by rot in the root prim local frame. Call osClearInertia to undo.
Caution ! Only supported by ubOde for now Arguments:
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Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
// Example of osSetInertiaAsBox default { state_entry() { ... osSetInertiaAsBox(1000.0, <2.0, 1.0, 0.5>, <-0.5, 0.0, 0.0>, ZERO_ROTATION); ... } } | |
Notes | |
This function was added in 0.9.0.1 |
See Also