OsTerrainFlush
From OpenSimulator
(Difference between revisions)
m (Added permissions and delay information) |
|||
Line 4: | Line 4: | ||
|delay=0 | |delay=0 | ||
|function_syntax=void osTerrainFlush(); | |function_syntax=void osTerrainFlush(); | ||
− | |||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
default | default |
Revision as of 13:27, 27 November 2018
void osTerrainFlush();
| |
Function updates terrain changes to OpenSimulator database. This should be called after all the terrain-changes have been done to update Terrain Data.
Used in conjunction with OsSetTerrainHeight | |
Threat Level | VeryLow |
Permissions | ESTATE_MANAGER,ESTATE_OWNER |
Extra Delay | 0 seconds |
Example(s) | |
default { touch_start() { osSetTerrainHeight(40, 101, 21.4); osTerrainFlush(); } } |