OsTerrainFlush
From OpenSimulator
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m (Added permissions and delay information) |
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|function_syntax=void osTerrainFlush(); | |function_syntax=void osTerrainFlush(); | ||
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|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
default | default | ||
Revision as of 13:27, 27 November 2018
void osTerrainFlush();
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| Function updates terrain changes to OpenSimulator database. This should be called after all the terrain-changes have been done to update Terrain Data.
Used in conjunction with OsSetTerrainHeight | |
| Threat Level | VeryLow |
| Permissions | ESTATE_MANAGER,ESTATE_OWNER |
| Extra Delay | 0 seconds |
| Example(s) | |
default { touch_start() { osSetTerrainHeight(40, 101, 21.4); osTerrainFlush(); } } | |