OsTerrainFlush

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|function_syntax=void osTerrainFlush();  
|csharp_syntax=void osTerrainFlush()
 
 
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Revision as of 13:27, 27 November 2018

void osTerrainFlush();
Function updates terrain changes to OpenSimulator database. This should be called after all the terrain-changes have been done to update Terrain Data.

Used in conjunction with OsSetTerrainHeight

Threat Level VeryLow
Permissions ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
Example(s)
default
 {
    touch_start()
    {
       osSetTerrainHeight(40, 101, 21.4);
       osTerrainFlush();
    }
 }
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