OsSetInertiaAsBox
From OpenSimulator
(Difference between revisions)
m (Added permissions and delay information) |
m (Added note stating which version of OpenSim introduced this function) |
||
Line 30: | Line 30: | ||
* boxSize size of the box used to calculate the new inertia | * boxSize size of the box used to calculate the new inertia | ||
* rot the rotation of that box in local frame | * rot the rotation of that box in local frame | ||
− | | | + | |additional_info=This function was added in 0.9.0-post-fixes |
}} | }} | ||
'''See Also''' | '''See Also''' |
Revision as of 09:57, 15 October 2018
osSetInertiaAsBox(float mass, vector boxSize, vector centerOfMass, rotation rot)
| |
Allows creators to set the link set total mass, center of mass and moment of inertia. Moment of inertia will be the one of a box of size boxSize, placed at the center of mass and rotated by rot in the root prim local frame. Call osClearInertia to undo.
Caution ! Only supported by ubOde for now Arguments:
| |
Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
// Example of osSetInertiaAsBox default { state_entry() { ... osSetInertiaAsBox(1000.0, <2.0, 1.0, 0.5>, <-0.5, 0.0, 0.0>, ZERO_ROTATION); ... } } | |
Notes | |
This function was added in 0.9.0-post-fixes |
See Also